Mark Target OP
Posts: 46
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Posts: 245
I think that there should be a minimum half-hour time period before someone is allowed to post balance concerns following playing the game. The cooling-off and considering what actually happened period would help the forums immensely.
Posts: 2425
Permanently BannedCould maybe lose the Air Tracking part, I think, to make it more of a front loaded ability that relies on conventional spotting to pull off.
50% dmg is pretty serious and enough for 80 Munis. The tracking part is "cool', but sort of jams too much into one ability.
Posts: 79
As far as the LOS goes. It is terrible. It is often barely able to maintain visibility on the target itself, let alone anything else.
Posts: 2425
Permanently BannedAs far as the LOS goes. It is terrible. It is often barely able to maintain visibility on the target itself, let alone anything else.
How can you even say this, when it has a fucking airplane dedicated to locating the Marked Vehicle?
Posts: 79
How can you even say this, when it has a fucking airplane dedicated to locating the Marked Vehicle?
It has a plane. Its just not very good at its job.
Posts: 255
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Permanently BannedPosts: 644
Eh, having Mark Target around radically increases the viability of all things which aren't SU-85s, which is a good thing.
+1!
Posts: 2425
Permanently BannedBut 50% from all AT sources is pretty hefty. Not to mention the airborne tracking, for only 80 munis. Compare this to Shreks for example which cost 120 Munis, have quite poor AT, and reduce the squads AI dramatically.
Mark Vehicle is, at best, a sure kill on enemy vehicle, at worst, you can force it off and track it. For 80 munis, thats very significant. Furthermore, asymmetrically, this ability has no equivalent on Ost nor do Ost have any vehicle repair doctrinal abilities.
TLDR: A player using this doctrine can leverage AI from Shocks and KV8s against Mark Vehicles 50%+tracking. Its a very potent combination, and imo, too much so.
Posts: 2181
Sure, its a good thing. Especially for a doctrine that doesnt have Guard.
But 50% from all AT sources is pretty hefty. Not to mention the airborne tracking, for only 80 munis. Compare this to Shreks for example which cost 120 Munis, have quite poor AT, and reduce the squads AI dramatically.
Mark Vehicle is, at best, a sure kill on enemy vehicle, at worst, you can force it off and track it. For 80 munis, thats very significant. Furthermore, asymmetrically, this ability has no equivalent on Ost nor do Ost have any vehicle repair doctrinal abilities.
TLDR: A player using this doctrine can leverage AI from Shocks and KV8s against Mark Vehicles 50%+tracking. Its a very potent combination, and imo, too much so.
What are you talking about?
Mark target comes with 2 commanders, both of which have guards and no shocks or kv8's
Posts: 331
Hah. Sometimes you just have to laugh at the jive people come up with. Mark Target is fine. I'd love to see the game that made the OP rage post.
Its not one game, its just a bad ability IMO. In reality its basically a tank insta kill ability.. Its take no skill to use, its super powerful and its spammable.. seems op to me
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Posts: 604
This would make it stronger (or keep it as strong) with units like the T-34s, Su-76, Guards' PTRS (they already have higher penetration than the T-34 O.o) and even increase the viability of other, sometimes overlooked soft counters like the T-70 (flank) that normally has a quite low chance to penetrate.
High penetration units like the Su-85 and AT guns wouldn't profit at all from it then, though.
Its current form can be perceived as problematic because it is a huge force multiplier for already strong units and does not do as much for low penetration units although its cost and commander placement (3 CP -> mid-game, commanders dedicated to counter vehicles) suggests that it should be used with early/mid-game units (NOT Su-85). Long range units (AT gun, Su-76) would still profit from the detection/tracking it grants).
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Permanently BannedPosts: 307
I've seen such large attacks so many times, 3-4 panthers and 3 panzergrenadiers with shreks - with button and mark the target you may only damage or kill (if lucky enough) 1 panther before you lose all of your SU's and ZiS and everything else.
Germans have capabilities of creating large blobs of tanks and infantry and just sweep the floor with them. Russians don't unless you want to troll your opponent with like 10 T-70. I've never seen 5 IS-2 attacking Germans.
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Posts: 3293
You can't use mark the target on multiple tanks. So when Germans attack in large blobs (and they very often do so) all these su85 guards and ZiS will have no chance.
I've seen such large attacks so many times, 3-4 panthers and 3 panzergrenadiers with shreks - with button and mark the target you may only damage or kill (if lucky enough) 1 panther before you lose all of your SU's and ZiS and everything else.
Germans have capabilities of creating large blobs of tanks and infantry and just sweep the floor with them. Russians don't unless you want to troll your opponent with like 10 T-70. I've never seen 5 IS-2 attacking Germans.
soviet industry plus marked target sounds like a pain in the ass. that said i do not think mark target is OP if anything it enchourages teamwork as well as using more than just heavy tanks. (conbined arms.)
Posts: 971
The ability is doctrinal, requires combined arms and is the only way to make soviet T2-T3 viable.
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