Penals are delayed by tech and when UKF players buy the healing they delay other items that cost munitions. Same reason you dont see a mass spam of rifle grenades in most early games because the Ost player needs the muni for the medical bunker and snares. The UKF player has to manage his early game resources so that he can upgrade his bren carrier.
If you are not likely to trade to your advantage in a fight don't fight it. Cap elsewhere and make them leave their cover. Cap around them and then close in from multiple sides if they are camping. If you are Ost, distract him elsewhere then use a rifle nade because the tommie bags bunch the models up great for a squad wipe. Or better yet do it with a second squad out of line of sight.
Thanks for the advices, although they are unnecessary.
I explained my opinion (and back it up with arguments), which is different than yours and that is fine.
People are now complaining about British sandbags needing "fixing." Jesus, every time I come back to the forum people are suggesting ridiculous changes to a 5 year old game. The British have already been nerfed to hell; they don't need their damn sandbags nerfed too. Holy god.
As I have pointed out UKF are mess and they need fixing. What they do not need is gimmicks to survive.
That is part of the reason why UKF trenches where brought inline with other factions.