at partisan buff
Posts: 4474
Posts: 366
Posts: 4474
what do you mean 0 damage and a schrek? isnt a schrek enough0 damage in ai department ,they are an engineer squad with scherk
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Can we stop creating OP AT infantry and then buff the rest to become even more OP like AT Penals (satchel), Tank Hunter Conscripts, AT Airborne...
And all that just to shift meta...
Posts: 4474
The have a mine, an AT grenade, a Penetrationbuff with veterancy, cloak and come out with AT weapon ready...They are far more cost efficient than AT stormtroopers...storm trooper can chose and have less RA and they actually deal damage to infantry (o.75 vs 1 and 2.26 vs 0.8 at long range at close it’s even worse)
Can we stop creating OP AT infantry and then buff the rest to become even more OP like AT Penals (satchel), Tank Hunter Conscripts, AT Airborne...
Posts: 13496 | Subs: 1
storm trooper can chose and have less RA and they actually deal damage to infantry
And they cost more, have to pay for they AT weapon have no snare or mine...
How many times have you used AT stormtroopers?
Posts: 4474
not as many as I used stg but you know why ? Cause panzer greens exist , if they did not exist most people would take schrek
And they cost more, have to pay for they AT weapon have no snare or mine...
How many times have you used AT stormtroopers?
Still they have both 8 pop cap that’s not fair
Posts: 13496 | Subs: 1
not as many as I used stg but you know why ? Cause panzer greens exist , if they did not exist most people would take schrek
The pop is the same as stormtroopers and its fine.
Partisan actually need a nerf...
They should not be able to move cloaked (most infantry should be be able)
(and the explosive grenade should be removed from smg partisan)
Tank hunter conscripts also need a nerf. Even better if the PTRS/AT greandes went to Penals (OR PTRS was completely removed from penals)
Posts: 4474
............... when was the last time you played partisan or soviet for all that matters
Partisan actually need a nerf...
They should not be able to move cloaked (most infantry should be be able)
(and the explosive grenade should be removed from smg partisan)
Tank hunter conscripts also need a nerf. Even better if the PTRS/AT greandes went to Penals (OR PTRS was completely removed from penals)
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............... when was the last time you played partisan or soviet for all that matters
I played soviet 2 hours ago, the majority of game I played the last day was actually with Soviets...
Pls don't make this personal...
Posts: 4474
i'm not making this personal im just asking cause it's almost 1 year thta in dont see partisan and if you remove ptrs from penal we return to 0 with tier 1 at
I played soviet 2 hours ago, the majority of game I played was actually with Soviets...
Pls don't make this personal...
ppsh patisan deal less damage than ass greens , they are 4 man , and have 1 target size
Posts: 13496 | Subs: 1
i'm not making this personal im just asking cause it's almost 1 year thta in dont see partisan and if you remove ptrs from penal we return to 0 with tier 1 at
And this idea that some units need to be OP for commander to become more attractive is what is keeping the meta in 2-3 commanders.
The game is redesigned continuously while major issues that should be fixed remain untouched for years now.
PTRS on Penal proved to be a bad designed (and Penals generally). It was advertised as counter to light vehicles and instead it become a counter to heavy tanks.
(PPSH partisan could spawn as 3-4 entity squad being able to reinforce to 5 at base.)
[Ass-grenadier are more expensive and Partisan where the only spawning infantry that did not pay a premium...]
Posts: 4474
they at max deal 120 damage x volley compare it to bazzoka that deal 200 but with only 2 slot
And this idea that some units need to be OP for commander to become more attractive is what is keeping the meta in 2-3 commanders.
The game is redesigned continuously while major issues that should be fixed remain untouched for years now.
PTRS on Penal proved to be a bad designed (and Penals generally). It was advertised as counter to light vehicles and instead it become a counter to heavy tanks.
if you have problem with the satchel then don't go near them , its not like you need to crush them
and btw you know this is about at partisan not your hate for soviet penal and old cheese
Posts: 1660
The problem is they shouldn't become too cheesy.
Posts: 4474
They do..that's out of question.I think a pop cap of 6 m/7 and a target size of 0.92 would be fair
The problem is they shouldn't become too cheesy.
Posts: 3053
Also, don't most axis players complain about how measly one schreck is? I mean, no one runs around vaunting the at power of stormtroopers and sturms right? AT partysans do have more at tools, but they also couldn't even beat a stock weapon crew and don't have stuff like bundled nades or concussion nades and stgs like stormtroopers and sturms respectively (the other 2 single schreck squads).
Also it's silly that they have the same popcap as stormtroopers.
Posts: 2636 | Subs: 17
Posts: 13496 | Subs: 1
I think a pop cap of 6 m/7 and a target size of 0.92 would be fair
That would lead to blobing while in some map they will also be able to easily counter the blob counter, the rocket artillery.
In the current price the unit is OP compared to the baseline (ostheer) equivalent of AT stormtroopers.
The commander might need some changes the units is fine for the cost, units (in most cases) must be balanced compared to other units and not as commander abilities.
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