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December patchnotes + Bug report

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19 Dec 2017, 23:01 PM
#1
19 Dec 2017, 23:06 PM
#2
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Are the reworked maps alreadi in??? WHAT ABOUT THE NEW ONES I CANT SEE THEM
19 Dec 2017, 23:08 PM
#3
avatar of Puppetmaster
Patrion 310

Posts: 871

jump backJump back to quoted post19 Dec 2017, 23:06 PMd0ggY
Are the reworked maps alreadi in??? WHAT ABOUT THE NEW ONES I CANT SEE THEM


Restart the game, they didnt show up until i did that.
19 Dec 2017, 23:10 PM
#4
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

Seems that both the new and the old maps remain in the pool.

EDIT:

Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.
19 Dec 2017, 23:49 PM
#5
avatar of siddolio

Posts: 471 | Subs: 1

20 Dec 2017, 00:16 AM
#6
avatar of What Doth Life?!
Patrion 27

Posts: 1664

jump backJump back to quoted post19 Dec 2017, 23:10 PMluvnest
Seems that both the new and the old maps remain in the pool.

EDIT:

Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.


I played an automatch 3v3 on City 17 after the patch was downloaded so they are still in the pool. :hansGASM:
20 Dec 2017, 00:20 AM
#7
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

jump backJump back to quoted post19 Dec 2017, 23:10 PMluvnest
Seems that both the new and the old maps remain in the pool.

EDIT:

Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.


I have updated Maps but no New Maps FeelsBadMan
20 Dec 2017, 00:27 AM
#8
avatar of Luciano

Posts: 712

I just opened the game and the 1v1 maps were removed :D I have 4 vetoes now instead of 6 wich sucks :C
20 Dec 2017, 00:28 AM
#9
avatar of Lago

Posts: 3260

It's live!

I'd also like to take the opportunity to say thanks to the community modding team for all the work they put into this patch.
20 Dec 2017, 00:31 AM
#10
avatar of voltardark

Posts: 976

Thx modders & Relic for the patch !!!!
Lets play !
20 Dec 2017, 00:46 AM
#11
avatar of Array
Donator 11

Posts: 609

In my first game my first faust misfired and there was some wierd stuff going on with a maxim I tried to kill. I've posted a replay
20 Dec 2017, 00:57 AM
#12
avatar of Luciano

Posts: 712

i am very pissed about those vetos being removed for 1v1 lol
20 Dec 2017, 01:09 AM
#13
avatar of Brotgrenadier

Posts: 33

I also wanted to thank the involved modders that have made this patch possible. Balancing a game like CoH with asymetrical balance is not an easy task, and i hope the backlash you received from some of the angered people of the community was endurable.
20 Dec 2017, 01:21 AM
#14
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

20 Dec 2017, 01:24 AM
#15
avatar of DonnieChan

Posts: 2272 | Subs: 1

no düsseldorf and gelsnkirchen means 2 vetos more anyway so stop whining
20 Dec 2017, 02:53 AM
#16
avatar of Kasarov
Senior Modmaker Badge

Posts: 422 | Subs: 2

Eagerly awaiting the day the modtools get patched too so I can see how the new abilities work!
20 Dec 2017, 02:56 AM
#17
avatar of Swift

Posts: 2723 | Subs: 1

no düsseldorf and gelsnkirchen means 2 vetos more anyway so stop whining


Not quite, the vetoes broke so you can't use your last one.

Thanks to the balance modders for making the patch happen. Obviously it;s not your fault that things broke, it's the nature of the game.

The new Jaeger Infantry doc is really interesting now.
20 Dec 2017, 04:00 AM
#18
avatar of Antemurale
Senior Moderator Badge

Posts: 951

jump backJump back to quoted post20 Dec 2017, 02:56 AMSwift


Not quite, the vetoes broke so you can't use your last one.



I thought this was the case, but a game restart fixed the problem :)
20 Dec 2017, 05:07 AM
#19
avatar of Doomlord52

Posts: 960

Seems good so far, but I got the panzerfaust miss-fire bug in my first match.

Either way, great work from the team.
20 Dec 2017, 05:21 AM
#20
avatar of Cyanara

Posts: 769 | Subs: 1

Anyone else find the Crossing in the Woods minimap to be broken? The background image was far tinier than the territory outlines. Very disorientating.

Also, very much sad panda that the anti-ghosting changes didn't make it :(
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