December patchnotes + Bug report
Posts: 5441 | Subs: 36
#140
But guys if you want to see the Reworked maps:
https://community.companyofheroes.com/discussion/244551/december-update-map-revamp-preview#latest
and Reworked commanders:
https://community.companyofheroes.com/discussion/comment/274192#Comment_274192
Edit:
21.12.17 Hotfix
Posts: 823 | Subs: 3
Posts: 871
Are the reworked maps alreadi in??? WHAT ABOUT THE NEW ONES I CANT SEE THEM
Restart the game, they didnt show up until i did that.
Posts: 1094 | Subs: 20
EDIT:
Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.
Posts: 1664
Seems that both the new and the old maps remain in the pool.
EDIT:
Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.
I played an automatch 3v3 on City 17 after the patch was downloaded so they are still in the pool.
Posts: 823 | Subs: 3
Seems that both the new and the old maps remain in the pool.
EDIT:
Well they appear to remain in the veto pool, but as soon as you unsub them in the steam workshop it should be fine. And delete the files in C:\Users\username\Documents\my games\company of heroes 2\mods\scenarios\subscriptions afterwards.
I have updated Maps but no New Maps FeelsBadMan
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I'd also like to take the opportunity to say thanks to the community modding team for all the work they put into this patch.
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Lets play !
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Posts: 2723 | Subs: 1
no düsseldorf and gelsnkirchen means 2 vetos more anyway so stop whining
Not quite, the vetoes broke so you can't use your last one.
Thanks to the balance modders for making the patch happen. Obviously it;s not your fault that things broke, it's the nature of the game.
The new Jaeger Infantry doc is really interesting now.
Posts: 951
Not quite, the vetoes broke so you can't use your last one.
I thought this was the case, but a game restart fixed the problem
Posts: 960
Either way, great work from the team.
Posts: 769 | Subs: 1
Also, very much sad panda that the anti-ghosting changes didn't make it
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