Storm doctrine broken in new patch V1.6.1
Posts: 27
Posts: 284 | Subs: 1
- camouflage and sprint for heavy infantry play
- AT mines
- Stuka Dive Bomb (getting nerf in DPB thank god)
- LefH 105mm artillery (only non-munition ability but arty piece is situational unit)
Maybe should add some vehicle call in ? (Command tank, StuG E? Anything that is not heavies).
Posts: 4630 | Subs: 2
Recon pass would a top for this doctrine but like mentioned above, too many ammo abilities.
I guess Command PzIV would make this doctrine really viable option for all game modes.
Posts: 368
Posts: 766 | Subs: 2
Posts: 353
I see problem since DPB 1.5
I Think Mod team know problem hopeful fix this thing
Posts: 2439 | Subs: 6
Problem: Storm Doctrine does not have Stormtroopers.
Can't argue with that, obvious fix give them storm troopers.
Posts: 323 | Subs: 1
Can't argue with that, obvious fix give them storm troopers.
Might sound nice, but Stormtroopers are an munition sink themselves too, so then you will still get a very munition heavy commander so i would suggest maybe one of those mechanized assaultgroups or maybe a stug e, puma or cp4. And then maybe we should change the name from storm doctrine into something else, cuz storm doctrine without stormtroopers feels strange indeed
Posts: 2439 | Subs: 6
Might sound nice, but Stormtroopers are an munition sink themselves too, so then you will still get a very munition heavy commander so i would suggest maybe one of those mechanized assaultgroups or maybe a stug e, puma or cp4. And then maybe we should change the name from storm doctrine into something else, cuz storm doctrine without stormtroopers feels strange indeed
Erm ok well have them arrive with STGs already upgraded but in an open top halftrack.
'Stormtrooper assault'
Posts: 766 | Subs: 2
Might sound nice, but Stormtroopers are an munition sink themselves too, so then you will still get a very munition heavy commander so i would suggest maybe one of those mechanized assaultgroups or maybe a stug e, puma or cp4. And then maybe we should change the name from storm doctrine into something else, cuz storm doctrine without stormtroopers feels strange indeed
Once the DBP is finalized, I will be releasing my own balance mod. I have been thinking of ways to change Stormtroopers. Stormtroopers are overlapping with ambush camouflage/sprint in Encirclement. Additionally, they do not feel very unique seeing they feel either a better Grenadier or a better PGren. For my future mod, I am thinking of giving them unique upgrades based on which doctrine to contribute to that play-style.
Base Stormtroopers
- 280-300 Manpower
- Can be upgraded to antitank package (Exclusive)
-In order to make this package more distinguishable from the PGrens it will add 3-4? Pzb 39 AT rifle that will not drop. Since there would be so many slot items, it would be best if it did not drop.
-The damage would be equal to guards PTRS?
-75-100 munitions
- Veterancy 1 ability is now the Tactical Assault ability
-I had an idea to change this ability. Instead of a timed ability, make it into a toggle? Reduce the speed of the squad but increase accuracy and burst duration by 10%. I would be a counterpart for the Guards Hit the dirt vet ability.
- No longer has passive camouflage
- Upon deploying this unit will have 30 seconds of camouflage
- Retains hold fire
Elite Troop's Stormtroopers
- G43 Upgrade [DBP] (Exclusive)
- 5 Man squad upgrade? (Non-Exclusive)
-This would potentially make them into a true elite unit
-Add a passive healing to increase continuous field presence.
Storm Doctrine's Stormtroopers
- Ambush Camouflage upgrade (Non-Exclusive)
-Will gain the ambush bonus
-research time reduced to 20 seconds so camouflage can be maintained upon deploying
- MP41(r) Upgrade (Exclusive)
-The MP41(r) are converted PPSHs to utilized 9×19mm Parabellum ammo.
-With both Ambush Camouflage and Tactical Assault both available the accuracy bonus would be too high for STG 44s in mid to long range. Additionally, this would allow it to be more distinguishable from Pgrens.
-45 munitions
-Gains a smoke grenade
shares cool down with the bundle grenade.
Encirclement Doctrine's Stormtroopers
- To improve cashe destroying capability the bundle grenade is swapped out with a satchel charge equal to the Penal's.
-Starts on cooldown.
- Ambush Camouflage upgrade (Non-Exclusive)
-Will gain the ambush bonus
-research time reduced to 20 seconds so camouflage can be maintained upon deploying
- Jaeger Infantry upgrade (Exclusive)
-With how heavy this doctrine is on Close the Pocket a cheaper weapon upgrade would help.
-adds a Single Scoped G43 equal to the OKW Jaeger Light Infantry's G43
-45 munitions
Posts: 1891
This is a bit of a derailment of the original thread
Once the DBP is finalized, I will be releasing my own balance mod. I have been thinking of ways to change Stormtroopers. Stormtroopers are overlapping with ambush camouflage/sprint in Encirclement. Additionally, they do not feel very unique seeing they feel either a better Grenadier or a better PGren. For my future mod, I am thinking of giving them unique upgrades based on which doctrine to contribute to that play-style.
Base Stormtroopers
[b]
- 280-300 Manpower
- Can be upgraded to antitank package (Exclusive)
-In order to make this package more distinguishable from the PGrens it will add 3-4? Pzb 39 AT rifle that will not drop. Since there would be so many slot items, it would be best if it did not drop.
-The damage would be equal to guards PTRS?
-75-100 munitions
- Veterancy 1 ability is now the Tactical Assault ability
-I had an idea to change this ability. Instead of a timed ability, make it into a toggle? Reduce the speed of the squad but increase accuracy and burst duration by 10%. I would be a counterpart for the Guards Hit the dirt vet ability.
- No longer has passive camouflage
- Upon deploying this unit will have 30 seconds of camouflage
- Retains hold fire
Elite Troop's Stormtroopers
- G43 Upgrade [DBP] (Exclusive)
- 5 Man squad upgrade? (Non-Exclusive)
-This would potentially make them into a true elite unit
-Add a passive healing to increase continuous field presence.
Storm Doctrine's Stormtroopers
- Ambush Camouflage upgrade (Non-Exclusive)
-Will gain the ambush bonus
-research time reduced to 20 seconds so camouflage can be maintained upon deploying
- MP41(r) Upgrade (Exclusive)
-The MP41(r) are converted PPSHs to utilized 9×19mm Parabellum ammo.
-With both Ambush Camouflage and Tactical Assault both available the accuracy bonus would be too high for STG 44s in mid to long range. Additionally, this would allow it to be more distinguishable from Pgrens.
-45 munitions
-Gains a smoke grenade
shares cool down with the bundle grenade.
Encirclement Doctrine's Stormtroopers
- To improve cashe destroying capability the bundle grenade is swapped out with a satchel charge equal to the Penal's.
-Starts on cooldown.
- Ambush Camouflage upgrade (Non-Exclusive)
-Will gain the ambush bonus
-research time reduced to 20 seconds so camouflage can be maintained upon deploying
- Jaeger Infantry upgrade (Exclusive)
-With how heavy this doctrine is on Close the Pocket a cheaper weapon upgrade would help.
-adds a Single Scoped G43 equal to the OKW Jaeger Light Infantry's G43
-45 munitions
what I bolded seems like a bad idea, how about mobile MG42 upgrade for 100 muni, plus spawning with a single Shrek? They should be glass cannon anti-everything infantry with cloaking, basically the Ost version of Guards. (Except for Storm Doctrine ones, which honestly could come in a Skdz 250.)
EDIT: What about putting Assault Grenadiers in this doctrine? With the new Ambush Camouflage and Tactical Movement they would be really fun to use, and play like actual Stormtroopers.
Posts: 766 | Subs: 2
what I bolded seems like a bad idea,
I do not see anything in bold
Posts: 1891
I do not see anything in bold
fixed.
i think at rifles for latewar germans just doesnt fit, especially for an elite squad.
opinion on assault grens in storm doctrine? it would get them used more and combined with tactical movement and ambush camo they could be fun to use.
Posts: 27
@Egion Im not a big fan of this as Pzb 39 AT rifle would not be that great without a ability that fits into the storm idea - some sort of stun with ambush camo maybe.
Can be upgraded to antitank package (Exclusive)
-In order to make this package more distinguishable from the PGrens it will add 3-4? Pzb 39 AT rifle that will not drop. Since there would be so many slot items, it would be best if it did not drop.
-The damage would be equal to guards PTRS?
-75-100 munitions
The package is too expensive for such a loss to AI without enough at. players would be better off getting a pak gun, 320mp/280-300mp 75-100 munitons I do think that slightly different stormtroopers for each doctrine would be a awesome idea.
Posts: 323 | Subs: 1
Erm ok well have them arrive with STGs already upgraded but in an open top halftrack.
'Stormtrooper assault'
Posts: 2885
Posts: 766 | Subs: 2
I agree that assault grens would be a cool fit to this doctrine and make it viable i would prefer them to stormtroopers tbh as it allow the doctrine to have early game field presence. Ass grens also don't have the mg upgrade allowing for more mines or camo.
@Egion Im not a big fan of this as Pzb 39 AT rifle would not be that great without a ability that fits into the storm idea - some sort of stun with ambush camo maybe.
Can be upgraded to antitank package (Exclusive)
-In order to make this package more distinguishable from the PGrens it will add 3-4? Pzb 39 AT rifle that will not drop. Since there would be so many slot items, it would be best if it did not drop.
-The damage would be equal to guards PTRS?
-75-100 munitions
The package is too expensive for such a loss to AI without enough at. players would be better off getting a pak gun, 320mp/280-300mp 75-100 munitons I do think that slightly different stormtroopers for each doctrine would be a awesome idea.
The idea is to provide a good alternative to the single Panzershreck while being different than the PGrens. It would still provide good anti infantry damage especially with ambush camouflage active. Paired with Regal At Mines. I have thought of some sort of a Panzerfaust alternative but then it would be too close to Grenadiers.
Technically Stormtroopers where originally WW1 designed units meant for assault not infiltration.
In WW2, there was Stoßtrupp-Hitler which were SS. Of course, Coh in general and rightfully associate Germany as the Country rather that the minority Nazi Party. (Jerry can update)
Posts: 4630 | Subs: 2
This doctrine needs something ammo-free, and since it is "storm" it also should be offensive:
- Command Pz4
- Stuge E
- Tiger (I can feel that meta already :kreygasm: )
- New arty officer
- Anything ammo free which suits whole doctrine
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