panzerwerfer is now to weak with fall patch
Posts: 2243
maybe a cost reduction or double the rockets?
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Posts: 1124
You go close you get one shotted
You either hit or miss with it, very rarely do are you able to hit at range and do damage worth the price/delay of panther
Not worth it over a strumpanzer
2v2 speaking
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Posts: 1593 | Subs: 1
i crush shit with pwerfer... ppl dont no how to use it thats the problem. it has no pinn so now it sucks? lol funny
Replay
Posts: 71
i crush shit with pwerfer... ppl dont no how to use it thats the problem. it has no pinn so now it sucks? lol funny
enlighten us
Posts: 712
Posts: 2243
i crush shit with pwerfer... ppl dont no how to use it thats the problem. it has no pinn so now it sucks? lol funny
replay pls
Posts: 309 | Subs: 1
FTFY
Posts: 1217
Panzerwerfer: Can wipe a single squad if you are lucky. Every other artillery can wipe multiple units since they cover a larger area. Take the OKW Stuka as an example. It's like 6 Panzerwerfer barrages. If it hits the unit is wiped. Also the Land matress and Katjuscha can wipe entier squads when they hit directly. And this is over a way larger area. Thus the Panzerwerfer simply is not as cost effective.
Brummbär: Quite decent. Not worth building a while new tier though.
Panther: Slower damage output than a Panzer IV, less anti infantry capabilities. High fuel cost. Not needed.
--> Everybody wonders how we are stuck in Tier 3 meta with Ostheer since a year now.
Posts: 1605 | Subs: 1
--> Everybody wonders how we are stuck in Tier 3 meta with Ostheer since a year now.
T4 is a bonus tier in comparison to Soviets.
Peewerfer may be moved to T3 to make it more balanced to Soviets in terms of "tools" availability. I don't think that something horrible will happen because of that. If someone would argue that T3 is too early for Peewerfer then I should remind you of Wurfrahmen.
Also that way THAT "T3 built" voice line would be once again accurate.
Posts: 1323 | Subs: 1
T4 is a bonus tier in comparison to Soviets.
Peewerfer may be moved to T3 to make it more balanced to Soviets in terms of "tools" availability. I don't think that something horrible will happen because of that. If someone would argue that T3 is too early for Peewerfer then I should remind you of Wurfrahmen.
Also that way THAT "T3 built" voice line would be once again accurate.
Sure, but put the Ostwind in T4, that would be fair.
Posts: 1605 | Subs: 1
Sure, but put the Ostwind in T4, that would be fair.
With upcoming planes and AA rework pintle machineguns and 222 autocanon would be quite ineffective at shooting down planes.
Ostwind is Wehrmacht's main AA unit. You can't put it behind T4.
Posts: 1323 | Subs: 1
With upcoming planes and AA rework pintle machineguns and 222 autocanon would be quite ineffective at shooting down planes.
Ostwind is Wehrmacht's main AA unit. You can't put it behind T4.
If you want Werfer on T3, something has to go, it doesn't make sense for the StuG-G or the PZ4 to be in T4, so Ostwind is the best candidate.
Posts: 951
The only thing that I would like to see would be improved anti-garrison power (mainly stone buildings). And they've added that in v1.1.
Posts: 2243
In my experience, the Panzerwerfer is fine. It reliably takes out infantry targets because it is relatively accurate. Decent against blobs, enemy team weapons, and retreat points.
The only thing that I would like to see would be improved anti-garrison power (mainly stone buildings). And they've added that in v1.1.
compare it with other rocket arties, which have in most cases 3times more rockets and wipe much more than PW
Posts: 2066
The PanzerWerfer is in an underperforming overpriced tier that is anything but cost efficient. The Pwerfer itself is a capable unit, but its low health and horrible armor make it, together with the Kattyusha, the most fragile rocket arty piece in the game.
These facts make it so that IF you get tier 4, which is a very big IF in a 1v1, you will most likely not spend precious fuel on that dissapointment werfer and rather spent it on a Panther, which is less of a dissapointment, or a Brumbähr!
There is no reason to get the Panzerwerfer in a 1v1 situation unless your opponent is a noob and you got 80% of the map or your opponent made a huge mistake and you are now allowed the needed breathing room to get a PanzerWerfer. I still rather get the Panther, if I can.
The problem with this is that tier 4 as a whole is in itself a tier that has the same situational problems that the PanzerWerfer has. As Ostheer you need to crutch on tier 3 or lose. There is no way around it. This means that only when your opponent is a noob and you got 80% of the map, or your opponent made a huge mistake and you are now allowed the needed breating room to get tier 4, you will not get tier 4. This is the exact situation that is required to get a PanzerWerfer once tier 4 is up.
The problematic situation surrounding the PanzerWerfer surrounds the tier it is in too. It is a design flaw that does not work with the newer factions it faces. This can't be fixed by simply 'balancing' the PanzerWerfer.
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