Need more map vetoes
Posts: 503
Permanently BannedOnly 20% of maps are good or balanced, the rest is poker.
Good side = EZ and boring win (hold point). Bad side = much more job to win.
Just look the map vision, and you will see that some guys that make it, are total blind.
Soo is better make more vetoes to all players vet the massive coh2 crap maps.
I like 1v1, but now i put 2v2 3v3 4v4 only for veto all crap 1v1 maps. LOL!
Next time dont let blind faggots make the maps. The coh2 map creators are dumbass.
Posts: 1740
It's not easy to create a map and a map that seemed balanced while testing can be very different after going live.
I honestly don't veto any maps at all as the vetos are not safed after switching play modes and I am way too lazy to veto them again.
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This game needed more map vetoes.
Only 20% of maps are good or balanced, the rest is poker.
Good side = EZ and boring win (hold point). Bad side = much more job to win.
Just look the map vision, and you will see that some guys that make it, are total blind.
Soo is better make more vetoes to all players vet the massive coh2 crap maps.
I like 1v1, but now i put 2v2 3v3 4v4 only for veto all crap 1v1 maps. LOL!
Next time dont let blind faggots make the maps. The coh2 map creators are dumbass.
What maps do you consider good maps? I have a number of them in my head but I'm curious or your opinion
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Posts: 223
What maps do you consider good maps? I have a number of them in my head but I'm curious or your opinion
Semiosky Summer and La Gleize are the best maps Kappa
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relic just needs to remove shit maps from ladder....they've needed to do this forever...Ive advocated for this for years with little result.
Which maps do you have in mind?
Posts: 930
then some other maps needs to be removed (I'm looking at you minsk pocket)
Posts: 783 | Subs: 3
All the bridge maps need to be removed. All the maps with a clearly good/bad side need to go to, or have the map made more symmetrical.
This franchise has always struggled with maps, there's only ever been like 3 or 4 good 1v1 maps, and even less 2v2 maps.
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What maps do you consider good maps? I have a number of them in my head but I'm curious or your opinion
Langres, Mins Pocket, Red Ball, Port Hamburg, Liene Forest, Et. Station and Steppes.
And community have good maps, yeah, but only the craps enter in the game on automatch games.
And more, the major coh problem is the huge number of map points to get, sometimes its a game with getting losting points, and no war in fact. A rat run. Maybe this is the big problem too, because they need put points on all over the place to connect points, and later you see the map going unbalanced or just boring.
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Which maps do you have in mind?
i would need to look thru the maps one by one and compile a list of ones that should be outright removed and others that could be salvaged with minor modifications. that would take a lot of work and without Relic backing this effort it isnt worth it. If relic is on board then i might put together a list. sorry if that doesnt answer your question
Posts: 1072
can someone finally explain me why eindhoven and ecliptic fields are gonw while düsseldorf and gelsenkirchen are still in?
+1 although why ecliptic fields? It has a huge hedge right through the middle cutting off both sides of the map
Posts: 1216
If that is true that's probably the reason why Relic isn't going to bother giving more vetos (since hey, it doesn't even work). It certainly won't solve the problem of not enough people playing the game, which presumably was the reason why your map veto gets vetoed (har har) in the first place.
I've no idea if that is true, but it did seem to explain why some players find themselves playing a map that they clearly vetoed. In that case, getting more vetoes wouldn't make the problem worse since you'd be even more likely to find yourself playing Steppes again because everyone else is vetoing something else.
As for new maps, they could really have just done a few easy things like Winter versions of popular maps with relatively little changes like waterways being able to sink tanks, etc. I mean they already do that with like 45% of the maps. Winter version of Ettelbruck with fewer garrison buildings and new pathways? Gameplay alone is drastically changed, and on a layout that everyone would already be familiar with.
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