Well. Out of my view there is a much stronger argument AGAINST Japan compared to the question of popularity or game design;
When Relic would make a japanese faction they had to make a lot of new content. They had to make asian buildings, pacific/tropical vegetation, pacific design assets, pacific color assets, ectpp. Sure. U had to make the same stuff for an italian dlc but it would be smaller (perhaps on the same level like western front armies) compared to a hole new theater because there is already content Relic could reskin/recolor and reuse for mediterranean content.
So for a dlc plan such a content updated would be way better compared to a hole new theater with different climate, vegetation and environment.
5 Year Plan
14 May 2017, 14:03 PM
#41


Posts: 278 | Subs: 1
14 May 2017, 16:49 PM
#42


Posts: 2238 | Subs: 15
Italo-german army pls.
1943-44 units.
1943-44 units.
14 May 2017, 16:51 PM
#43

Posts: 2723 | Subs: 1
Invissed a post and one quoting it.
16 May 2017, 01:06 AM
#44

Posts: 9
*SNIP*
Like a lot of things that Relic does, their theory does not turn into practise.
An example with Coh2 is British practically lacking garrison clearing tools because their only flamer is on the Universal Carrier which is too expensive and fragile to actually work. So as a result of Relic having a grand idea of something unique which sounds cool, British struggle on garrison heavy maps since they lack a handheld flamer.
Sort of off topic, but doesn't Brit have Engineers with SMGs that can clear out buildings from close range adequately? Sure it's not flamer, but you can still run up and have high DPS...
Also +1 Italy. It's a natural fit, and as has been said the existing factions already show a large twist of historical accuracy so Italy would be fine for a broad range of units.
16 May 2017, 01:25 AM
#45

Posts: 3053
Sort of off topic, but doesn't Brit have Engineers with SMGs that can clear out buildings from close range adequately? Sure it's not flamer, but you can still run up and have high DPS...
Also +1 Italy. It's a natural fit, and as has been said the existing factions already show a large twist of historical accuracy so Italy would be fine for a broad range of units.
Have fun using stens against an mg42...
Also, if they run up to point blank range, garrisoned units still benefit from all their cover bonuses, while the REs don't get any due to the "point blank" or "10m" rule where non-garrison cover is denied at under 10m. That's the reason why vet0 infantry sections can often easily beat vet0 sturmpios at point blank range if the infantry section is in a garrison with enough windows.
16 May 2017, 01:34 AM
#46

Posts: 9
Have fun using stens against an mg42...
Also, if they run up to point blank range, garrisoned units still benefit from all their cover bonuses, while the REs don't get any due to the "point blank" or "10m" rule where non-garrison cover is denied at under 10m. That's the reason why vet0 infantry sections can often easily beat vet0 sturmpios at point blank range if the infantry section is in a garrison with enough windows.
I was under the impression garrisons offered no cover if you're right up against the building. I've certainly used Shock Troops + smoke often enough in the past to get up, stand next to the windows and melt the enemy inside. Unless there have been changes...
16 May 2017, 01:40 AM
#47

Posts: 1304 | Subs: 13
I was under the impression garrisons offered no cover if you're right up against the building. I've certainly used Shock Troops + smoke often enough in the past to get up, stand next to the windows and melt the enemy inside. Unless there have been changes...
Shocks deal high enough DPS, with enough members, to damage those inside effectively. If they were not in a garrison, the target would probably evaporate.
16 May 2017, 03:53 AM
#48
Posts: 55
Way to Derail the thread LOL
17 May 2017, 14:40 PM
#49

Posts: 609
+1 to Italy, you had me at "superkubel"
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SHOUT IT OUT!



Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
Yesterday, 00:16 AM

Yesterday, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
Last Tuesday, 20:29 PM

Last Tuesday, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
18 Mar 2025, 16:47 PM
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