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The Great Community Balance Brawl

7 Dec 2016, 14:43 PM
#21
avatar of Mr.Smith

Posts: 2636 | Subs: 17

Give minesweeping units a chance to fail at defusing a piece of ordinance, causing it to detonate.
(I am not even making this up. This is actually already part of the game files; just not being used)
7 Dec 2016, 14:49 PM
#22
avatar of Latch

Posts: 773

Give minesweeping units a chance to fail at defusing a piece of ordinance, causing it to detonate.
(I am not even making this up. This is actually already part of the game files; just not being used)


Haha oh my, is that because the game wasn't RNG enough already relic decided to hold back incase it needed more randomness XD

I get their thinking but wow.
7 Dec 2016, 14:53 PM
#23
avatar of Swift

Posts: 2723 | Subs: 1

Give panthers a random chance at getting destroyed engine when going up very slight inclines :snfPeter:
7 Dec 2016, 15:13 PM
#24
avatar of Dangerous-Cloth

Posts: 2066

Return Pripyat to automacht, only balanced 1v1 map
7 Dec 2016, 15:18 PM
#25
avatar of Finndeed
Strategist Badge

Posts: 612 | Subs: 1

jump backJump back to quoted post7 Dec 2016, 10:35 AMLatch

Reduce mortar damage but give suppression effect to reduce BS wipes but keep them useful


Off topic... Adjust latch's bravery so that he will play me

On topic... coz the game was SO MUCH FUN when leig's and Pak howies had suppression
7 Dec 2016, 17:58 PM
#26
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post7 Dec 2016, 14:49 PMLatch


Haha oh my, is that because the game wasn't RNG enough already relic decided to hold back incase it needed more randomness XD

I get their thinking but wow.


Every flamethrower/plane/random building collapse/explosion/crew shock/blizzard/etc tells a story. A story of a salty player :P

Return Pripyat to automacht, only balanced 1v1 map


I'll rather play Pripyat than Stalingrad.

Ontopic
Maps which re enter the automatch pool:

-Stalingrad/Langres Winter with heavy snow (Axis always spawn south)
-Don River
-Oka River summer
-Face off at Rostov
7 Dec 2016, 18:08 PM
#27
avatar of |GB| The Hooligan486
Senior Referee Badge

Posts: 3602 | Subs: 1

All crews of all factions should be able to get out of their tank.
Fix pop cap abuse of usf.

:romeoMug:
7 Dec 2016, 18:28 PM
#28
avatar of zerocoh

Posts: 930

Give minesweeping units a chance to fail at defusing a piece of ordinance, causing it to detonate.
(I am not even making this up. This is actually already part of the game files; just not being used)


I would just make them take more time to defuse mines, they take like 1 second or less and can do while under fire. This is some balls of steel feat.

I would also, remake or completely remove S-mines, they are 10x more effective than normal mines and are layed down on half of the time.

and double shreks on PG is so retarded, makes tanks completely useless
7 Dec 2016, 20:11 PM
#29
avatar of Tom_BR

Posts: 79

All crews of all factions should be able to get out of their tank.
Fix pop cap abuse of usf.

:romeoMug:


The population bug really is weird, but I think there must be some problem solving this bug for it to be stretching for so long in the game being everyone's knowledge.
7 Dec 2016, 20:13 PM
#30
avatar of CasTroy

Posts: 559

Remove those retarded "Watch Out"-signs from Wehr´s S-mines. :loco:
7 Dec 2016, 21:01 PM
#31
avatar of Dangerous-Cloth

Posts: 2066

Remove those retarded "Watch Out"-signs from Wehr´s S-mines. :loco:


Give s-mines demo charge capabilities Kappa
7 Dec 2016, 21:09 PM
#32
avatar of Mistah_S

Posts: 851 | Subs: 1

My 20 cents (we dont have 2c in AUS):

Give minesweeping units a chance to fail at defusing a piece of ordinance, causing it to detonate.
(I am not even making this up. This is actually already part of the game files; just not being used)

+1, RNG to the max!



Maps which re enter the automatch pool:
-Stalingrad/Langres Winter with heavy snow (Axis always spawn south)
-Don River
-Oka River summer
-Face off at Rostov

Include Sittart Summer in there for the 4v4 Folk.
Remove General mud and Hill 331 (most unpopular maps ever)

Remove those retarded "Watch Out"-signs from Wehr´s S-mines. :loco:

+1
I've come across multiple "Meta" players that would blow up my fields with nades/piat (and no way they knew it was there, no sweepers at all)


Give s-mines demo charge capabilities Kappa

A bit far fetched, but a demo charge on Axis would be nice
9 Dec 2016, 00:41 AM
#33
avatar of Swift

Posts: 2723 | Subs: 1

They have signs because if they didn't they'd be the most ridiculous mines in the game. Kind of are when it comes to killing infantry already.

So my next suggestion: Give back signs to S mines.
9 Dec 2016, 04:27 AM
#34
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3

Force mandatory playercards on all fanbois participating in these "expert" balance discussions. #MVGame
9 Dec 2016, 05:06 AM
#35
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

All crews of all factions should be able to get out of their tank.
Fix pop cap abuse of usf.

:romeoMug:


That's not a bug!
It's an intended feature.
9 Dec 2016, 08:44 AM
#36
avatar of Aradan

Posts: 1003

Force mandatory playercards on all fanbois participating in these "expert" balance discussions. #MVGame


+1 :thumb:
9 Dec 2016, 17:44 PM
#37
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Force mandatory playercards on all fanbois participating in these "expert" balance discussions. #MVGame


I demand more 1v1 trials every time there's a discussion in the forums. Less blabla, more pew pew.
10 Dec 2016, 05:46 AM
#38
avatar of Lucas Troy

Posts: 508

I have updated the opening post with the results of the first round!

Note that if you suggested multiple changes in the same post, I only added the first you suggested.

Remember that posting both loudly and frequently is key to winning the balance brawl. The recommended level is at least 20 posts per game played.
10 Dec 2016, 07:47 AM
#39
avatar of Swift

Posts: 2723 | Subs: 1

Force mandatory playercards on all fanbois participating in these "expert" balance discussions. #MVGame

Double standards much :snfCHVGame:
10 Dec 2016, 10:15 AM
#40
avatar of SturmTigerGaddafi
Benefactor 355

Posts: 779 | Subs: 3

jump backJump back to quoted post10 Dec 2016, 07:47 AMSwift

Double standards much :snfCHVGame:


What do you mean? I hide nothing.
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SHOUT IT OUT!

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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
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