Winter Balance Preview Mod Bugs & Ninjas
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- Katyusha/Panzerwerfer minimap icons do not appear to follow the rotation of the vehicle
Archive
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Riflemen
This is not listed in the patch notes due to a communication failure:
- Riflemen Vet3 Received accuracy bonus nerfed from -20% to -15%
FUCK YEAH
Posts: 985 | Subs: 2
Posts: 13496 | Subs: 1
USF Mortar
The USF mortar has been nerfed to OST mortar stats with the following differences:
- Shorter range on all attacks (65 secs vs 80 secs)
Range in units not secs...Nice to be informed for ninja changes and bugs for once good Post.
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It also offer very little against things that the normal gun can always penetrate like armored cars since it does half damage...
Posts: 2636 | Subs: 17
Is the FlackHT only supposed to show its range indicator when its not moving? Its kinda annoying that you can't track the range of the gun exactly in advance like you can with MGs.
I am pretty sure that if you setup the flakHT manually, using drag-and-drop, the HT will display an indicator. I might be mistaken though.
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Posts: 2636 | Subs: 17
Will there also come a fix that wire/tank traps could reveal mines?
I don't know how to fix this one, yet
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Posts: 141
What about ghosting sh..( wire, tanktraps, sandbags ). Any fix on that planned?
That's a really important issue imo. I'd like to know that too.
Posts: 13496 | Subs: 1
What about ghosting sh..( wire, tanktraps, sandbags ). Any fix on that planned?
one could probably have them decay over time if they are not completed...
Posts: 141
one could probably have them decay over time if they are not completed...
Dude that's impossible. Technology just isn't there yet...
Posts: 145
https://www.coh2.org/topic/56339/okw-pak43-twp-does-not-work
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Posts: 2636 | Subs: 17
Add you can't buy Panzerschrecks then buy G43s for Panzergrenadiers in that order. I think it's also the same case for stormtroopers.
Thanks! I'll try to get this fixed for the new version.
Posts: 12
Thanks! I'll try to get this fixed for the new version.
I can confirm it's the same with stormstroopers, oddly enough you can get the 4x stg upgrade and then still get the G43s upgrade despite the stormstroopers being a 4 man squad.
Posts: 2636 | Subs: 17
I can confirm it's the same with stormstroopers, oddly enough you can get the 4x stg upgrade and then still get the G43s upgrade despite the stormstroopers being a 4 man squad.
It's connected to free slot item size. Stormtrooper STGs take up no free slot items. Thus, it is possible to pick up dropped weapons. Don't expect to be able to use them though. That's because STGs will displace the dropped weapons.
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I don't know how to fix this one, yet
Is there anyway to allow these items to be built on top of mines. Then it will not show where the mine is when sliding over the mine. Sure it would allow people to build items on top of mines but the chance of doing it on accident in the middle of a field is highly unlikely.
Posts: 8154 | Subs: 2
Is there anyway to allow these items to be built on top of mines. Then it will not show where the mine is when sliding over the mine. Sure it would allow people to build items on top of mines but the chance of doing it on accident in the middle of a field is highly unlikely.
Don't we have problems stacking explosive damage ?
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