Also ostheer infantry is very weak late game vs USF and the UKF, as they can be upgraded with two lmg's either double m1919 or bars for the US. An two brens or vickers for the UKF + one extra man, out numbering ostheer by fare late game. And ostheer only having one lmg and 4 men has no chance vs 5 men squads with double upgraded lmgs of USF or UKF. So the limit at least on lmgs should be one on squads. Since it is only ostheer basic infantry that cant be upgraded with more than one weapon.
including commander passives/abilities, main inf on these factions can have:
okw = 2x stgs (no lmgs but still) only volks
ukf = 2x brens/vickers/piats can be upgraded on any other infantry unit
usf = 2x m1919/Bars/bazookas can be upgraded on any other infantry unit
Soviets= 3x ppsh/ 2x ptrs only cons
ostheer= 1x mg42/2x g43 only grens
also, why should usf now have smoke on with the grande upgrade.. the reason as to why they got smoke grenades, was because they didn't have a morter to lay down cover vs early game hmgs... now they have. So why should they still get to keep smoke on them. It kinda crazy how much smoke USF gets on their units
Riflemen: smoke grenades
m20: smoke cover
scott: smoke cover
Sherman smoke cover
morter smoke barrage
pack how smoke barrage
and thats is not even counting in other smoke abilities in the commanders.
but the other factions gets smoke on(not counting commanders):
ostheerOstheer: on the morter
okwOKW: gets it on the halftrack ,puma and blencover
britsUKF: has it on the comet, AEC, churchill and cromwell and morterpit
sovietsSoviets: on the morter