Underused Powerful abilities
Posts: 168
Personally, I think the AEC treadbreaker is very powerful. Being able to immobilize vehicles is a very powerful and helps it scale more effectively into the late game, but I see almost no one use it.
It's also very powerful in pretty much eliminating the potency of scout cars and luchs.
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Posts: 1248
What are some underused but very powerful abilities that you wish more people used?
Personally, I think the AEC treadbreaker is very powerful. Being able to stun vehicles is a very powerful and helps it scale more effectively into the late game, but I see almost no one use it.
It's also very powerful in pretty much eliminating the potency of scout cars and luchs.
Its not a stun ability. It literally breaks the threads. As in permanent immobilization until repairs. People try to use it on the move most of the time and thats what causes it to not work so they never use it again. But if the AEC is stationary the ability will work.
Posts: 168
Its not a stun ability. It literally breaks the threads. As in permanent immobilization until repairs. People try to use it on the move most of the time and thats what causes it to not work so they never use it again. But if the AEC is stationary the ability will work.
That's what I meant, I'll edit that in
Posts: 2561
I'm pretty sure it's not permanent and automatically goes away after a few seconds, but im not home right now to confirm.
Its not a stun ability. It literally breaks the threads. As in permanent immobilization until repairs. People try to use it on the move most of the time and thats what causes it to not work so they never use it again. But if the AEC is stationary the ability will work.
Posts: 8154 | Subs: 2
Second Shot: Immobilizes for 20 seconds.
https://www.coh2.org/guides/52852/the-coh2-ability-guide#2433
Posts: 169
Posts: 278
Stuka loiter (and bomb) remain absolute monsters.
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It simply carry you in the late game and make kat not such a big investment after all just salvage them if they get killed
Posts: 440
WP round from Comet , that thing turn Comet into a best anti infantry tank in the game
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Posts: 4630 | Subs: 2
It's really, really great at keeping infantry away from area and damage is also quite good.
Tho it's not in meta-commanders so we don't see it often.
Posts: 721
First Shot:-60% speed, -70% rotation speed, -70% maximum speed.
Second Shot: Immobilizes for 20 seconds.
https://www.coh2.org/guides/52852/the-coh2-ability-guide#2433
It slowed but also blinded it seemed when I used it last. Like the guards ability.
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Posts: 393
Reigel AT mines spell the death of any allied tank for 50 munitions
USF ductape says hello
Posts: 721
Stuka dive bomb. I almost never see it used, but it can deal so much damage
It' also very valuble for neutralizing VPs in tight games. I don't consider stuka bomb an underused ability though.
Posts: 96
Posts: 1072
USF ductape says hello
I know man. I was gonna say USFS are an exception but if you have support nearby then even they can't escape
Posts: 53
Stuka dive bomb. I almost never see it used, but it can deal so much damage
https://www.youtube.com/watch?v=XZLXs5gWTds
lol one of our games, my buddy was pissed.
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