Seriously, it is very annoying issue:
As we all know, when any ostheer arty-unit is in "counterbattery" mode - it automaticly shots back, if not in cooldown, to any (again ANY) enemy artillery type unit, which used common "barrage" ability.
And that's cool, but... there is a way how to avoid that ability, and do it very easy. (It is more about howitzers and nebelwerfers - artilleries with long-preiod cooldown).
If you playing against howitzer-axis, and you see, that your opponent used counterbattery mode for to counter your... Matressees or whatever else serious arty, just use mortar as bait for that ability. Put mortar, use barrage - LeFH will try to counterbattery it, then will be long cooldown, when you are free to use any other your arty without any risks getting shell back.
Axis counterbattery is pretty... weak ability itself, so it is also very easy avoidable. I would like to suggest to change counterbattery ability for howitzers and rocket artilliery of axis, so it wouldn't force them to counter such... unsignificant targets, like mortars, light field howitzers... Or maybe make there toggle Counter all arty/Only counter rockets and howitzers. Or (most OP way, but still the way) make counterbattery fire on howitzers (only on howitzers) work without barrage cooldown at all, or with way lesser cooldown (20-30 secs). Maybe it should work like UKF counterbattery... Anyway, it should be fixed or improved somehow.
It may sound like small change, but it is very important for those, who like to use LeFHs, when playing as Axis. Counterbattery mode is really "small" veterancy ability, all other howitzers (except M1931 B-4) have more or less normal vet-abilities (+ shells or in-line barrage).
Ostheer counterbattery vs small artillery
5 Sep 2016, 13:27 PM
#1

Posts: 673
5 Sep 2016, 14:42 PM
#2

Posts: 1063
LefH counter arty is used for 1 purpose only: Counter LM spam/120mm spam if SU skips T2, anything else is a waste of its barrage. Against LM it is perfect for 1v1 because UK ain't got any other to bait for it, same with SU who skips T2.
Also in that role LefH ain't weak, it's counter barrage are much more accurate than UK version, try OKW's Lefh parking behind Flak HQ and you can shut down LM party.
Also in that role LefH ain't weak, it's counter barrage are much more accurate than UK version, try OKW's Lefh parking behind Flak HQ and you can shut down LM party.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
Last Thursday, 10:49 AM

Last Thursday, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
Last Wednesday, 20:27 PM

Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Last Tuesday, 02:53 AM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
Last Monday, 06:48 AM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
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