ost elite doc need change
Posts: 658
its better relic rebuild this doc.....
i want u guys to put your suggestion,ty.
Posts: 2885
Posts: 239
So a doctrine is used by many players but no one uses it extensively? Isn't that what you would expect from a ballanced commander on a faction that has 21 of them?
Woah woah... No need for your logic in here!
Posts: 658
Posts: 2066
Posts: 1044 | Subs: 1
manpower value equal fuel in late game.....but if your opponents have solid def with AT...and u cant defeat him as soon as tiger ace hit the field....you will be weak and weaker...and will find your self only with tiger.
So what your saying is that if the Allied player gets AT it is strong against the tiger ace?
Wow didn't expect that
Posts: 658
So what your saying is that if the Allied player gets AT it is strong against the tiger ace?
Wow didn't expect that
not AT,AT's .anti tanks wall can easily stop it, and when tiger cant do much means no manpower no reinforce no infantries......gg.
Posts: 658
You should have seen the commander when it was released. It was fun while it lasted
just removed tiger ace op ability and added storm trooper,but doctrine need fix.
Posts: 8154 | Subs: 2
You should have seen the commander when it was released. It was fun while it lasted
Call TA and move it into the enemy base = win
Counters? Pray for him to eat the mine you put at the entrance of your HQ or save T34 for ramming.
Posts: 4630 | Subs: 2
not AT,AT's .anti tanks wall can easily stop it, and when tiger cant do much means no manpower no reinforce no infantries......gg.
You don't know how to use TA.
1. You use TA only to seal a deal in next 5mins or as your last chance to stay in game when you are heavily losing.
2. If the game is equal and enemy has plenty of AT, why would you call TA instead of Pz4 or Stug?
3. In similar scenario, when the game is equal you DON'T call TA when you hits 700MP. You can call TA when you have like 1100MP so you have extra 400MP buffer to reinforce easily so +120MP income won't hurt you with 400MP handicap
4. You don't need to call TA at all. You even DON'T WANT TO call it as a regular unit unless point 1.
Without TA it's still very useful doctrine. TA is just cherry on the top which you pull out when you are confident you need it. If you pull it out and you have no manpower that's your fault, not doctrine's.
Posts: 2066
Call TA and move it into the enemy base = win
Counters? Pray for him to eat the mine you put at the entrance of your HQ or save T34 for ramming.
The most fun thing was when you combined the extra 10% sight bonus bulletin lol.
Posts: 2487 | Subs: 21
Posts: 190
Posts: 658
You don't know how to use TA.
1. You use TA only to seal a deal in next 5mins or as your last chance to stay in game when you are heavily losing.
2. If the game is equal and enemy has plenty of AT, why would you call TA instead of Pz4 or Stug?
3. In similar scenario, when the game is equal you DON'T call TA when you hits 700MP. You can call TA when you have like 1100MP so you have extra 400MP buffer to reinforce easily so +120MP income won't hurt you with 400MP handicap
4. You don't need to call TA at all. You even DON'T WANT TO call it as a regular unit unless point 1.
Without TA it's still very useful doctrine. TA is just cherry on the top which you pull out when you are confident you need it. If you pull it out and you have no manpower that's your fault, not doctrine's.
i tested all but vs good alies player going to trouble and they make mines and AT's as fast they saw TA,seems u dont know what topic about,all i said about TA lovers and u are saying u dont have to call in TA at all.
Posts: 658
Tiger Ace working as intended now. Free stormtroopers, Stun nade, and smoke. Used by many top ten players. Seems alright to me.
u right,but topic about Disadvantage of TA in that doctrine.
Posts: 2487 | Subs: 21
u right,but topic about Disadvantage of TA in that doctrine.
Well free Tiger Ace for 800 mp ain't that much of a stretch imo.
Posts: 247
Now there are the obvious drawbacks to calling in the TA, but they are appropriate given its strength. It doesn't need a change, if anything in that doc needs a change it's the stun grenades.
Posts: 658
Well free Tiger Ace for 800 mp ain't that much of a stretch imo.
how about bleed manpower?do u choose this tank for free 800mp vs pro in your 1v1 rank?!!
Posts: 4630 | Subs: 2
how about bleed manpower?do u choose this tank for free 800mp vs pro in your 1v1 rank?!!
L2UseIt again.
You don't call TA in game which will last another 20mins.
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