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Mines: Another bug?

2 Aug 2016, 16:20 PM
#1
avatar of Latch

Posts: 773

I was spectating a game when I saw PZ4 hit a USF mine and stop moving, it died after sitting there for a while with no attempt at moving, the player mentioned in chat he couldn't move so I rewatched the demo in the HUD where you can see the units abilities and.... The reverse and move function had gone.. WTF?

Video:

https://youtu.be/vqUhGP0YjC4
2 Aug 2016, 16:26 PM
#2
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10

2 Aug 2016, 16:27 PM
#3
avatar of Latch

Posts: 773

So, they got rid of heavy engine damage but kept the M20 BS?
2 Aug 2016, 16:40 PM
#4
avatar of BartonPL

Posts: 2807 | Subs: 6

i think he destroyed tracks and not engine, even with destroyed engine tank can moe at like 5% speed
2 Aug 2016, 16:48 PM
#5
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

m20 mine and OST commander specific halftrack mines retained their 100% guarantee of immobility chance once hit.
2 Aug 2016, 16:58 PM
#6
avatar of zerocoh

Posts: 930

M20 mine is 60 munis on top a very expensive vehicle, IT SHOULD be OP.
2 Aug 2016, 17:08 PM
#7
avatar of Latch

Posts: 773

there is OP and then there is ridiculous. The M20 mine falls to the latter.
2 Aug 2016, 17:14 PM
#8
avatar of Mr.Smith

Posts: 2636 | Subs: 17

jump backJump back to quoted post2 Aug 2016, 17:08 PMLatch
there is OP and then there is ridiculous. The M20 mine falls to the latter.


The M20 costs 340 manpower and 20 fuel to replace; and that's your only way of laying mines as USF. Good luck finding that amount of manpower to replace the m20 for the late-game.

(on top of the mine being more expensive).
2 Aug 2016, 17:16 PM
#9
avatar of Dangerous-Cloth

Posts: 2066

M20 mine is 60 munis on top a very expensive vehicle, IT SHOULD be OP.


Right then.
2 Aug 2016, 17:18 PM
#10
avatar of Alphrum

Posts: 808

destroying the tracks for an m20 mine is fine, but doing that much damage? idk
2 Aug 2016, 17:32 PM
#11
avatar of Outsider_Sidaroth

Posts: 1323 | Subs: 1

destroying the tracks for an m20 mine is fine, but doing that much damage? idk


It's built to one shot even the heaviest light Vehicles such as the Luchs.
2 Aug 2016, 18:31 PM
#12
avatar of ferwiner
Donator 11

Posts: 2885

riegel is in rarely used commanders and m20 is in rarely used tech tree branch. Nerfing them would make this situation worse.

Also, they are not OP, they are just good. All mines are just as easy to sweep. And these to require a lot of devotion to lay.
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