- site is now using https
- improved login security
- added the ability to change the order of threads on any index (see "Order by" at the bottom), including by honor count, download count, post count, view count, current number of viewers, and many more
- added live notification of new posts on the current thread (some improvements & bugfix still planned)
- added live update of the "user browsing this thread" (some improvements still planned + using the same for board info)
- fixed a bug where the post # inside threads was incorrect
- fixed a bug where changing the participants on a PM would give an error page
- fixed a bug where locked threads would stay at the top of the list for a while
- fixed bugs with the livestreams page, including when the list would disappear with clicks (for changing page, ...)
COH2.ORG new features/fixes
29 Jan 2016, 15:39 PM
#121
Posts: 3709 | Subs: 2
Here's a more complete list of the recent changes I made:
1 Feb 2016, 22:45 PM
#122
Posts: 3709 | Subs: 2
- Added "infinite" scroll down to the shoutbox and increased default view to 20
- Fixed a bug where the site would request a client certificate on certain browsers following the introduction of https
3 Feb 2016, 00:22 AM
#123
Posts: 3709 | Subs: 2
- Added thread index filter thread post count
- Added thread index filter replay player count
3 Feb 2016, 18:40 PM
#124
Posts: 3709 | Subs: 2
- Added user setting for live notification of new posts on the Board Options (this is below your user profile)
- never
- only while typing
- on last post viewed, or typing
- on last page, last post viewed, or typing
- always
- never
- Fixed various bugs regarding live notification of new posts, especially reduced the number of unnecessary notifications
7 Feb 2016, 03:02 AM
#125
Posts: 3709 | Subs: 2
- Added auto-update to the shoutbox
- Improved shoutbox scroll (removed limit, but going too far will make you lag)
7 Feb 2016, 15:47 PM
#126
Posts: 114
Thanks for the updates Seb.
1 Mar 2016, 23:20 PM
#127
Posts: 3709 | Subs: 2
- (significantly) improved load time all around the site
- this also implies the site will handle itself better when there are a lot of people at the same time
Now the load time is back to an acceptable level but I'm not really happy with it either. I'll keep monitoring it and apply changes as I see fit.
25 Apr 2016, 17:48 PM
#128
10
Posts: 871
Is it possible to have 5 factions for Sig playercard or is it still limited to 4?
30 May 2016, 14:19 PM
#129
Posts: 794
What are the guidelines for requesting name changes, I've sent multiple requests, all of which were declined.
1 user is browsing this thread:
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