Buff Wehrmacht
Posts: 3
1) Grenadiers are weak as hell and loose almost every fight with Riflemans of Tommies (the rate of Tommies of sniping models is insane); MG42 upgrade does not help
2) Panzergrenadiers come in most case too late to balance the blobs of Allied infantry
3) Panzerwerfer has become pretty much useless since Relic nerfed it to the hell (as expensive fireworks it works) - you can compare it against overpowered or underpriced Calliope - can by destroyed with one antitank hit (like Katyusha, but Panzerwerfed should be at least more armoured than Katyusha)
4) Ostheer (same OKW, but it has some other strong points) has barely such smoke options as USF (only dosctrinal)
5) British Comet can compete quite good for example Tiger, which you can have only one on the battlefield and it is more expensive; and you can have more of them
6) Pershing performs like beast and has pop cap just like Panther? WTF
7) I have no clue, why Elefant lost ability tracking - this made it pretty much useless
8) Pak vs M1 57mm and 6-pounder - needs but at least against infantry; or nerf Allied AT
and so on... I think that main problem is, that ostheer has no real strong point (in COH1 it was veterancy and much better tanks) - infantry is weak, armour is not good as it should be (in my opinion) and artillery with air support are in most cases weaker than Allied. US mortar was already mentioned.
On the other hand I consider OKW faily balanced (without their 20mm flak outposts), Russians are good too. Ostheer just need buff or more options to counter USF and UKF.
Posts: 24
Posts: 17914 | Subs: 8
Clearly Ostheer is now worst faction and even if you have supreme strategic and micro skills you will roughly win against same skilled opponent with USF or UKF (against Russians it is not that bad). Few examples:
Ost always had high micro tax, but recent changed gave it many indirect buffs, mine change alone is HUGE as there are not longer random squad loses, while s-mines still wipe squads with 2-3 mines.
1) Grenadiers are weak as hell and loose almost every fight with Riflemans of Tommies (the rate of Tommies of sniping models is insane); MG42 upgrade does not help
The moment you will finally realize that grenspam is dead and combined arms is the ONLY way to go will be the moment you'll stop thinking that.
2) Panzergrenadiers come in most case too late to balance the blobs of Allied infantry
Don't play 4v4?
There are no blobs in 5th minute, unless you play that scrubfest.
3) Panzerwerfer has become pretty much useless since Relic nerfed it to the hell (as expensive fireworks it works) - you can compare it against overpowered or underpriced Calliope - can by destroyed with one antitank hit (like Katyusha, but Panzerwerfed should be at least more armoured than Katyusha)
Well, it wasn't supposed to be a doomsday, it still is incomparably better and much more deadly then katy.
4) Ostheer (same OKW, but it has some other strong points) has barely such smoke options as USF (only dosctrinal)
Ostheer has smoke option from the very first building they can get, they have it doctrinal on the tanks and as off-map plane. Their smoke options are enough, but the only single player I've ever seen utilizing them was StephennJF.
5) British Comet can compete quite good for example Tiger, which you can have only one on the battlefield and it is more expensive; and you can have more of them
British are designed to fight heavy tanks with ease.
You might want to consider that next time you'll want to get a tiger against them.
6) Pershing performs like beast and has pop cap just like Panther? WTF
You might want to check Pershings HP, armor and cost.
7) I have no clue, why Elefant lost ability tracking - this made it pretty much useless
Because it was batshit OP, eliminated need for scouting, allowed for pretty much map hack with spotting scopes and rewarded no skill.
Same thing happened to ISU.
8) Pak vs M1 57mm and 6-pounder - needs but at least against infantry; or nerf Allied AT
Now I'm 100% positive that you're mental or at the very least under the influence of some serious hard drugs.
and so on... I think that main problem is, that ostheer has no real strong point (in COH1 it was veterancy and much better tanks) - infantry is weak, armour is not good as it should be (in my opinion) and artillery with air support are in most cases weaker than Allied. US mortar was already mentioned.
The strong point of ost is combined arms, if you will constantly keep ignoring the options you have, you will always feel weak, because you yourself are limiting your options, despite having everything you need.
Posts: 168
Posts: 823 | Subs: 3
Posts: 46
Ost always had high micro tax, but recent changed gave it many indirect buffs, mine change alone is HUGE as there are not longer random squad loses, while s-mines still wipe squads with 2-3 mines.
The moment you will finally realize that grenspam is dead and combined arms is the ONLY way to go will be the moment you'll stop thinking that.
Don't play 4v4?
There are no blobs in 5th minute, unless you play that scrubfest.
Well, it wasn't supposed to be a doomsday, it still is incomparably better and much more deadly then katy.
Ostheer has smoke option from the very first building they can get, they have it doctrinal on the tanks and as off-map plane. Their smoke options are enough, but the only single player I've ever seen utilizing them was StephennJF.
British are designed to fight heavy tanks with ease.
You might want to consider that next time you'll want to get a tiger against them.
You might want to check Pershings HP, armor and cost.
Because it was batshit OP, eliminated need for scouting, allowed for pretty much map hack with spotting scopes and rewarded no skill.
Same thing happened to ISU.
Now I'm 100% positive that you're mental or at the very least under the influence of some serious hard drugs.
The strong point of ost is combined arms, if you will constantly keep ignoring the options you have, you will always feel weak, because you yourself are limiting your options, despite having everything you need.
Repeating the mantra that "grenspam is dead" is not a legitimate argument against buffing grenadiers to make them a more worthwhile investment. Combined arms are used by the vast majority of Ostheer players, yet due to the recent patch we are seeing MG42s get wiped within literally seconds against the USF mortar.
The combined arms capacity of Ostheer is not that remarkable compared to its counterparts. The one build order fits all playstyle of USF right now is what hurts Ostheer the most, and it is quite evident in matches with the ubiquitous mortar+rifleman into stuart combination that creams any combined arms combination that Ostheer puts together in the early portion of a match.
Posts: 46
Snipers and Mg's.....USF has no proper counter...GG
Snipers are not always viable dependent on the map, and USF mortar is the best counter in the game currently to the MG42.
Posts: 708 | Subs: 1
Posts: 474
Posts: 17914 | Subs: 8
Repeating the mantra that "grenspam is dead" is not a legitimate argument against buffing grenadiers to make them a more worthwhile investment.
Then how about this:
You want grens to stand up to rifles and tommies.
They are NOT supposed to, because if they did, we'd have grenspam meta all over again, not to mention the broken balance relations vs every single allied infantry unit.
Most of the buff gren suggestions would make them easily outperform all of allied core infantry, its pretty clear that will never happen for the faction with early access to best supporting units.
Grens will never be buffed, because that is against their design, they perform well for the cost and within the role they have, they win vs what they are supposed to win, they lose vs units they are supposed to lose, you want to win vs units they are losing? Add HMG or sniper to the mix and there, you're now winning, because this is how the faction is intended to be played.
If you're focusing exclusively on grens, which about every single axis fanboy goal here is, you'll have a bad time, because again, the faction is NOT supposed to be played like that.
Combined arms are used by the vast majority of Ostheer players, yet due to the recent patch we are seeing MG42s get wiped within literally seconds against the USF mortar.
Because USF mortar is fine and balanced
That is NOT an argument, that is an excuse, poor one as well.
The combined arms capacity of Ostheer is not that remarkable compared to its counterparts. The one build order fits all playstyle of USF right now is what hurts Ostheer the most, and it is quite evident in matches with the ubiquitous mortar+rifleman into stuart combination that creams any combined arms combination that Ostheer puts together in the early portion of a match.
Which again boils down to mortar, which is a balance issue.
Tone that down and you won't have issue. Period.
If a singular unit is overperforming, you nerf that singular unit, you don't buff all units it counters, because then you'd end up in buff loop for everything.
You can't see that, I can-thats why I work with game design and you don't.
Posts: 46
Then how about this:
You want grens to stand up to rifles and tommies.
They are NOT supposed to, because if they did, we'd have grenspam meta all over again, not to mention the broken balance relations vs every single allied infantry unit.
Most of the buff gren suggestions would make them easily outperform all of allied core infantry, its pretty clear that will never happen for the faction with early access to best supporting units.
Grens will never be buffed, because that is against their design, they perform well for the cost and within the role they have, they win vs what they are supposed to win, they lose vs units they are supposed to lose, you want to win vs units they are losing? Add HMG or sniper to the mix and there, you're now winning, because this is how the faction is intended to be played.
If you're focusing exclusively on grens, which about every single axis fanboy goal here is, you'll have a bad time, because again, the faction is NOT supposed to be played like that.
Because USF mortar is fine and balanced
That is NOT an argument, that is an excuse, poor one as well.
Which again boils down to mortar, which is a balance issue.
Tone that down and you won't have issue. Period.
If a singular unit is overperforming, you nerf that singular unit, you don't buff all units it counters, because then you'd end up in buff loop for everything.
You can't see that, I can-thats why I work with game design and you don't.
Once again, your arguments amount to a whole lot of nothing. Buffing grenadiers to prevent the incessant squadwiping and late game tendency to get smacked around would not somehow by default make them superior to opposing squads.
A balanced change can be done wherein grenadiers survivability can be increased to prevent them from just becoming a totally wasted investment. This does not mean that they must be superior to the various allied infantry squads.
For someone claiming to work with game design you really seem quite clueless!
Posts: 1705
It WAS design that if ost survived to lategame they would bring out very powerful armour...which surprise they dont.Lol.You cant apply design argument selectively.
You buff wehr infantry and panther or you nerf usf hard and tone down allied vet buffs,easy choice really.
Posts: 794
Ostheer is in a fine place.Not at all, the whole community is in disagreement with that cliche meme.
https://www.coh2.org/topic/54212/faction-satisfaction-poll
Posts: 1605 | Subs: 1
Not at all, the whole community is in disagreement with that cliche meme.
https://www.coh2.org/topic/54212/faction-satisfaction-poll
44 out of 84 voters is hardly a "whole commuinty"
Posts: 794
Elslayer = "whole commuinty"
44 out of 84 voters is hardly a "whole commuinty"
Posts: 46
44 out of 84 voters is hardly a "whole commuinty"
One must realize that poll is rather skewed to begin with, owing to the fact that people can vote yes to factions they do not care for out of spite.
Posts: 1605 | Subs: 1
One must realize that poll is rather skewed to begin with, owing to the fact that people can vote yes to factions they do not care for out of spite.
Why do you replying to me and not to that guy, who used these poll results as an argument?
Posts: 794
Posts: 46
Why do you replying to me and not to that guy, who used these poll results as an argument?
I am pointing out how that Ostheer still had the most votes for "no" there is significant when considering the fact I mentioned in my previous post.
Posts: 670
That poll aside, you know the faction is in a desperate situation when katitof starts a "Buff Whermacht" thread.
Ayy lmao look again at the OP's name
The katitof obsession of many is entertaining me
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