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russian armor

Strat? The Motherland needs no Strat. Just GO AND FIGHT

13 Sep 2013, 14:58 PM
#61
avatar of KingAnj

Posts: 75



yeah, if opponent is caught off guard, you can easily win the battle for the early resources and then rush for the T34.

but beware of high level players, because they are starting to adapt to this meta. Early fights require only a lot of micromanagement, but the moment german player decides to go for Pgrens, you need to adapt too. If you keep sending conscripts out, Pgrens + molotov dodging is lethal.
Conscripts spam can be overwhelmed by Pgrens spam in no time.


See, this is where "AHHHMOTHERLAND" Strat works so well. i perfer seeing pgrens over an ostwind becuase i can immediately choose my commander with Shocktroops/kv-8; get shocktroops to match his 1-2 Pgrens. Then, if he keeps building p-grens, call in a kv-8 and fall asleep.

With the 'nerf' to German MG, this strat became even better, as you can take the map fairly easy, as long as your unit preservation/attention stays on par.

however, a well micro'ed flame-halftrack/scout car still gives this build some manpower trouble.
20 Sep 2013, 23:24 PM
#62
avatar of HorseloverFat

Posts: 68

Alright kids, knock it off. Your conscript spam is OBVIOUS when you load up with 3 script bulletins, and easily countered by grenadier spam. Shoo, fly.
21 Sep 2013, 03:21 AM
#63
30 Sep 2013, 18:53 PM
#64
avatar of H & K

Posts: 11

Thanks for the pointers. It really worked on my last matches.

I like the synergy between t2, t4 and guards.

If you got a maxim to hold your side of fuel and another to be deployed against Pgrens, Cons will be able to do their job guaranteed.

Guards will help against light vehicles or any supressed INF.

Just make sure not to lose your SU-85, should be deployed safely behind your lines like an AT GUN.

If there was no fuel, use 1 ZiS offensively (deploy barrages) and another one defensively coverting your flanks.


18 Jan 2014, 16:19 PM
#65
avatar of akosi

Posts: 1734

Permanently Banned
this cons spam will be epic again, just spam ppsh-s and t34s.
19 Jan 2014, 15:05 PM
#66
avatar of BartonPL

Posts: 2807 | Subs: 6

bulletins for basic infantry units are best no matter what, they are good for the whole game so i dont see a reason to take other bulletins
21 Feb 2014, 17:37 PM
#67
avatar of Porygon

Posts: 2779

I have to say this strat is back alive and arguable the best strat for Soviet after aftermath patch, with new lol maphack commander :lol:
21 Feb 2014, 19:01 PM
#68
avatar of akosi

Posts: 1734

Permanently Banned
jump backJump back to quoted post21 Feb 2014, 17:37 PMPorygon
I have to say this strat is back alive and arguable the best strat for Soviet after aftermath patch, with new lol maphack commander :lol:


you are late, three posts above MVGAME
1 Mar 2014, 07:58 AM
#69
avatar of Porygon

Posts: 2779

I made this strat, now I have difficulty dealing with it :(

Grenspam no longer work, sniper is too slow killing those riot
1 Mar 2014, 15:30 PM
#70
avatar of Neph

Posts: 138

My biggest problem with this strat is trying to maintain map control against weapon teams and bunkers... Then countering the quick FHT and eventually the P IV's.

Any tips?
2 Mar 2014, 08:36 AM
#71
avatar of TNrg

Posts: 640

jump backJump back to quoted post18 Jan 2014, 16:19 PMakosi
this cons spam will be epic again, just spam ppsh-s and t34s.


And boring as hell.
2 Mar 2014, 09:00 AM
#72
avatar of Porygon

Posts: 2779

jump backJump back to quoted post1 Mar 2014, 15:30 PMNeph
My biggest problem with this strat is trying to maintain map control against weapon teams and bunkers... Then countering the quick FHT and eventually the P IV's.

Any tips?


Yeah, the biggest weakness of it is bunkers, you may need to take a Zis with you

Talking if it is boring is just personal, I love that as I loved 3 Rifle nade in vCOH
7 Mar 2014, 15:16 PM
#73
avatar of BeWee

Posts: 30



Yeah, the biggest weakness of it is bunkers, you may need to take a Zis with you

Talking if it is boring is just personal, I love that as I loved 3 Rifle nade in vCOH


I really hate you for creating this shit. Every game i play as Germans its GG/rage quit, and i havent lost one game with the russians.

P4 is just to AT-nade and finish it with AT-gun. And if you play it right you get hold of both fuel points with ease.
15 Mar 2014, 16:44 PM
#74
avatar of Porygon

Posts: 2779

jump backJump back to quoted post7 Mar 2014, 15:16 PMBeWee


I really hate you for creating this shit. Every game i play as Germans its GG/rage quit, and i havent lost one game with the russians.

P4 is just to AT-nade and finish it with AT-gun. And if you play it right you get hold of both fuel points with ease.


But I created this long long ago :rolleyes:
21 Mar 2014, 19:18 PM
#75
23 Mar 2014, 14:13 PM
#76
avatar of Shell_yeah

Posts: 258



Yeah, the biggest weakness of it is bunkers, you may need to take a Zis with you

Talking if it is boring is just personal, I love that as I loved 3 Rifle nade in vCOH


choose doctrine with Guards if you struggle against bunkers/FHT
24 Mar 2014, 23:15 PM
#77
avatar of tokarev

Posts: 307



choose doctrine with Guards if you struggle against bunkers/FHT


Not necessary. Ignore bunkers until you get t70 or su76m
26 Mar 2014, 04:57 AM
#78
avatar of Napalm

Posts: 1595 | Subs: 2

While you are ignoring the bunkers let the German player reap all the extra resources from the defended points. Time = money.
12 Apr 2014, 19:04 PM
#79
avatar of Porygon

Posts: 2779

This strat works again, with shocks rifle :)
15 Apr 2014, 02:03 AM
#80
avatar of Rollo

Posts: 738

Thought I would play around with this BO in 3vs3 for a bit, it seemed ok and stalling to IS-2 is defiantly still viable.

Went with the standard 8 cons and managed to catch the enemy team with no heavy AT while I rolled out my first IS-2. not a pro game by any stretch but my opponents were no pushovers either.

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