What if I told you that only a tiny % of playerbase of F2P games are actual payers?
Were you seriously thinking all of them pay? For real?
i know that only a low percentage of players is actually paying (but that depends highly on the game itself, for example 20-30% pay for WoT).
There is also the retention problem, its much more likely that people would stick to the game they payed for then some random over the weekend f2p.
people stick with a game that is good. the tutorial is very important for that (which COH2s isnt, that would need a change)
There is NO real benefit of coh2 going f2p with its current population.
There is no real benefit for coh1 going f2p with their population.
The ONLY F2P that make sense for CoH2 are the weekend sales.
you didnt get my point. like at all
For real?
the point of going F2P is to increase the population number. The people who want to buy coh2 have pretty much bought it buy now --> no big point in weekend sales
but people would be much more inclined to try coh2 if it is f2p. not only might that increase the revenue from people buying DLCs, but it would also increase the playerbase, increase the matchmaking, increases the amount of people watching streams and tournaments, which further increases the playerbase.
so my point was:
they do not have much to lose. lets hope you understand it now.....