whats wrong with the vehicles?
24 May 2016, 15:43 PM
#1

Posts: 194
When i give them an order to move, they are going here in reverse. It pretty suks advancing in reverse mode...
24 May 2016, 15:45 PM
#2


Posts: 1281 | Subs: 3
Too unspecific. Pls elaborate.
24 May 2016, 15:51 PM
#3

Posts: 194
Too unspecific. Pls elaborate.
Imagine a vehicle. A tank maybe.
Now click far behind the tank, and now this fu**er starting to go there in reverse mode without i am saying it to him.
24 May 2016, 15:55 PM
#4


Posts: 1281 | Subs: 3
Imagine a vehicle. A tank maybe.
Now click far behind the tank, and now this fu**er starting to go there in reverse mode without i am saying it to him.
I see. You can click-drag with vehicles to specify the direction you want them to end up in, kind of like you would do with MGs.
24 May 2016, 15:57 PM
#5

Posts: 194
I see. You can click-drag with vehicles to specify the direction you want them to end up in, kind of like you would do with MGs.
That takes time.. why doesnot it turn around immediately to that direction ?
edit: btw is it a bug or feature or ? ( i didnot playd for two year)
24 May 2016, 15:59 PM
#6


Posts: 1281 | Subs: 3
That takes time.. why doesnot it turn around immediately to that direction ?
Depending on the distance the click is from the vehicle, it may believe you want it to reverse.
Edit: it's a feature not a bug
24 May 2016, 16:01 PM
#7

Posts: 194
Depending on the distance the click is from the vehicle, it may believe you want it to reverse.
no, i dont want it to reverse, but goes there in reverse...
24 May 2016, 16:03 PM
#8


Posts: 1281 | Subs: 3
no, i dont want it to reverse, but goes there in reverse...
Then you need to drag click to specify direction. Kind of like you do with MGs.
24 May 2016, 16:04 PM
#9

Posts: 455
There was an improvement to the reverse of vehiclrs. Rather than using a button to reverse the vehicle, Relic increased the reverse range when moving the tank/vehicle to a position behind it.
That takes time.. why doesnot it turn around immediately to that direction ?
edit: btw is it a bug or feature or ? ( i didnot playd for two year)
24 May 2016, 16:09 PM
#10


Posts: 1276
The vehicle unit size (the circle around the tank) is to large. The fix was made to change tanks from getting stuck on one another like a year ago. The change has since then caused tanks to have awkward pathfinding as they simply cant fit through due to the increase in size. Also the change in the reverse makes this change (from a year ago) even more prominent it cant find an easy way to reverse out.
24 May 2016, 17:13 PM
#11

Posts: 4928
Imagine a vehicle. A tank maybe.
Now click far behind the tank, and now this fu**er starting to go there in reverse mode without i am saying it to him.
There used to be a problem where people would click behind a vehicle in combat to make it reverse, but instead it would sit there and try to pivot around and show it's rear armor. Relic decided to reduce this problem by increasing the distance vehicles will try to reverse if given an order behind them.
Arguably the amount of time saved making sure your tank is facing the right direction before going in outweighs the time and vehicles lost from having them try to turn around in combat.
24 May 2016, 17:49 PM
#12

Posts: 194
There used to be a problem where people would click behind a vehicle in combat to make it reverse, but instead it would sit there and try to pivot around and show it's rear armor. Relic decided to reduce this problem by increasing the distance vehicles will try to reverse if given an order behind them.
Arguably the amount of time saved making sure your tank is facing the right direction before going in outweighs the time and vehicles lost from having them try to turn around in combat.
how about they make squads are playing for me, then i can sit back and watch..
Joke, noobs dont know there is a reverse button so relic increased the distances..
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