SU-85; The Thread
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EDIT: Link0, I see you are rank 44 germans and rank 47 soviets. I immediately have more respect for your opinion and I would now really like to see a replay of how you use stugs (also against su85's) please please. I really love the stug and would like to learn how to use it better in its current state.
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I would also like to see that. Provided the players are at least a decent skill level.
EDIT: Link0, I see you are rank 44 germans and rank 47 soviets. I immediately have more respect for your opinion and I would now really like to see a replay of how you use stugs (also against su85's) please please. I really love the stug and would like to learn how to use it better in its current state.
Okay, I'll remind myself to save some replays. I'm not lying that I use them in about 1/2 of my games as German.
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considering the cost and all
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Permanently BannedThe speed differential is hilarious.
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Lately more and more Soviet players have been choosing Tier3 over Tier4 as well in my experience.
The problem with this is that it is only a temporary meta shift, IMO. The buff to the T-34 was good, but still not enough to offset just how good the SU-85 already is. As soon as the majority of people realize they can still "LOL-reverse" out of anything as long as they have a spotter, the meta is going to go straight back to t1+t4.
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The problem with this is that it is only a temporary meta shift, IMO. The buff to the T-34 was good, but still not enough to offset just how good the SU-85 already is. As soon as the majority of people realize they can still "LOL-reverse" out of anything as long as they have a spotter, the meta is going to go straight back to t1+t4.
If you play careful and manage to get one to vet one you can just use the blitzkrieg ability it rapes su 85's its just pitiful watching it try and turn as it gets nailed happened to me several times today. I tried to button it but they just used smokes.
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If you play careful and manage to get one to vet one you can just use the blitzkrieg ability it rapes su 85's its just pitiful watching it try and turn as it gets nailed happened to me several times today. I tried to button it but they just used smokes.
At the same time, the Su-85 gets that super sight range at Vet1 essentially eliminating any need for the cone ability, meaning the "nerf" essentially did nothing.
You can't use the P4 veterancy as an argument against the Su-85's cost-efficiency. That would be like me saying Maxims are better than MG42 because they get a sprint ability at Vet1 that can outrun the MG42's deploy time.
And if the German P4 is blitzing into your Su-85, why was there no conscript to nade the P4? It is much more effective than buttoning when they have smoke. Mines would do the trick as well.
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It's cheaper, has better penetration, and slightly better reload time. I don't recall all the stat differences but remember those. It's a better anti-tank choice - just have to use it more defensively due to the lack of a rotational turret. With the recent buffs to the T-34 I think it makes the Stug a better choice over the Panzer vs T3 Soviets.
But also only 2/3 the health and no better armour. They're a nice stopgap if you have no fuel and you have some extra AT to back them up and prevent them getting T-34 rushed (and the Vet ability is great) but the P-IV is definitely better vs. T-70s and usually better vs T-34s.
@Johan... Tier 1 -> Tier 4 relies on preserving units better than the Ostheer player. It's kinda higher risk than T2->T3. I think the Ostheer Scout Car change makes T1->T4 much elss easy to pull off (just because previously an upgunned AC was overpriced as an exclusive counter to the M3). I'm hoping that making MG 42s properly flankable will make conscript spam and T2 starts a bit more appealing on maps like Langreskaya.
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The Soviet weak early game is caused by the AC (which I do think is a little too versatile post-patch) but in this thread we should treat that as a separate issue as once (if) that is changed T1+T4 will become the default route once more.
The only real reason the Soviets have to choose T3 over T4 is anti-air for strafing run, which is another problem completely and probably deserves its own thread. Again.
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At the same time, the Su-85 gets that super sight range at Vet1 essentially eliminating any need for the cone ability, meaning the "nerf" essentially did nothing.
At vet 1 all it gets is the tracking ability, which I believe lets you see nearby infantry on the minimap for a few seconds. A good ability, but it doesn't help the SU much, and doesn't really constitute as super sight range.
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@Blovski: I do agree that the T1 part of the T1+T4 atm is harder to pull off as the AC is quite effective vs. snipers now and you only need to spend the 25 fuel instead of 50 for two, but it doesn't really change the fact that once the Soviets get to picking between T3 and T4, the latter is generally the more cost effective choice.
The Soviet weak early game is caused by the AC (which I do think is a little too versatile post-patch) but in this thread we should treat that as a separate issue as once (if) that is changed T1+T4 will become the default route once more.
The only real reason the Soviets have to choose T3 over T4 is anti-air for strafing run, which is another problem completely and probably deserves its own thread. Again.
Well, the real reason T3 is better vs strafing run is actually that the strafing run then doesn't affect any of your anti-infantry stuff, and it doesn't do much to AT guns either. In general it offers a load of options T-4 doesn't and vice versa. T-70s can just reclaim half the map, mince squads and get out before a P-IV can arrive.
I kind of think the cost-effectiveness of T4 vs T3 is very dependent on having your anti-infantry more or less covered already. I think unless the sniper preservation is made much easier (even before the AC changes, I think German players were cottoning onto dealing with snipers properly), or Shocks get a cost decrease or something, T3 is going to have a place in the meta.
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But yes, I do agree with you that T3 currently is a viable alternative to T4 because T1 is much weaker since last patch.
@Hissy: You're assuming the German player has a completely unsupported P4 with no panzerschrek or AT gun nearby. It takes quite a long time for a T70 to kill a P4. The ram ability is also considerably less effective post patch: if there's any obstacle in your path (including a crater from explosions) and the P4 reverse moves, the T34 will more likely than not overheat and become a sitting duck and free XP for the P4. The P4 also can hug the T34 as well.
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Show me even one pro replay with effective Stugs.
Even ONE!
Do you accept challenge?
Hell, even a replay in which you feel you use Stugs effectively will do.
ImperialDane used them well in that recent propagandacast (http://www.youtube.com/watch?v=F2YOvPLy9Ug&feature=c4-overview&list=UUyUcNdOxXcVt3o9eZKdza9w). It really shows how good target weak point is. He takes out a bunch of tanks with it, including SU85s frontally, like you wanted to see.
Posts: 255
At vet 1 all it gets is the tracking ability, which I believe lets you see nearby infantry on the minimap for a few seconds. A good ability, but it doesn't help the SU much, and doesn't really constitute as super sight range.
It gets the super sight range focus sight ability free of charge at vet 0.
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