SU85 doesnt penetrate OKW
2 Apr 2016, 11:18 AM
#21
Posts: 2272 | Subs: 1
stop answering to aaa till he has played at least 1 game with OKW
2 Apr 2016, 11:29 AM
#22
Posts: 770
Compare is2 qnd kt is silly. Different units. Also TD almost never shot at rear at armour.
I was talking about constant bounces and low dmg to panters and kt not to kt only. This unit is not countered by say85 due to its fast speed range and low received dmg/bounces from the front. Its only countered by unit mix that include is2.
If su85 is fine vs okw then it overperforms vs oh. While it absolutely doesnt op vs anything.
Also saing that okw has some more expensive tank is absurd. Every okw tank except kt is a lot cheaper cuz itz unit unlock is cheaper.
All medium TD's have a high chance of bouncing against heavies. the jp4 and the stug have a similar rate of penetration against the IS-2.
2 Apr 2016, 11:57 AM
#23
Posts: 1487
Love the SU-85, criminally underrated unit. I like them particularly against OKW because the extra sight range lets you spot for at guns and things to quickly shoot down their flack truck without putting units in range.
Once you get vet 2 on it
Okw atgs are invisible unless you stand right next to it. GL spoting them with extra sight range.
2 Apr 2016, 12:15 PM
#24
Posts: 4474
guys is aaa just /post
2 Apr 2016, 14:24 PM
#25
Posts: 5279
Any buff to the SU-85 should be connected with a nerf to the Vet. I would be hesitant to introduce superb penetration against super heavies on a vehicle that shoots every two seconds on Vet3.
Agreed. The su85 vet is very silly, it made sense when it was t3 or t4 because it had to not be OP vs p4 but not useless vs late armour (tiger panther), now that it comes in the last tier and that the su76 has been buffed into a great medium counter the next logical step woukd be to allow the su85 to become a heavy armoir counter (Jackson treatment) a damage increase to 200 and a pen increase with a reasonable rof decrease would be a welcome change imo
2 Apr 2016, 16:45 PM
#26
1
Posts: 2307 | Subs: 4
Okw atgs are invisible unless you stand right next to it. GL spoting them with extra sight range.
I meant spot for your own AT guns. Lets you shoot at their flaktruck from outside of its range.
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