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russian armor

Cancer Emplacements Commander

22 Mar 2016, 21:42 PM
#1
avatar of siuking666

Posts: 707

As if last few patches, Sim city + Standfast auto super repair is not enough,

Royal Engineer too expensive?
now we have Infantry Section building mortar pits so you can spam it even earlier!

Sturmtiger killing your shit from FoW?
now we have improved brace so that Bofors can take a direct sturmtiger shot and still alive!

Too lazy to micro?
now we have repair FHQ so that you don't even need to micro your engineers to repair shit!
Bonus: FHQ repairs each other!

ISG and Mortar HT hard countering your emplacement?
now we have FREE non-stop counter-barrage that shoots across the map to auto counter enemy indirect fire with a click of a button!

OKW trucks out of your OP mortar's range?
Precision strike!

Premium no-micro Pay-2-win commander for just 4.99$!!
22 Mar 2016, 21:44 PM
#2
avatar of Australian Magic

Posts: 4630 | Subs: 2

I've seen worse baits so 2/10.
22 Mar 2016, 21:51 PM
#3
avatar of Butcher

Posts: 1217

I´m pretty sure I played you the other day and you were using emplacements and not moving at all. When I said how lame that feels, your answer was "l2p".

So l2p.
22 Mar 2016, 21:51 PM
#4
22 Mar 2016, 21:58 PM
#5
avatar of siuking666

Posts: 707

jump backJump back to quoted post22 Mar 2016, 21:51 PMButcher
I´m pretty sure I played you the other day and you were using emplacements and not moving at all. When I said how lame that feels, your answer was "l2p".

So l2p.


Definitely not this commander coz I never bought it ;)
22 Mar 2016, 21:59 PM
#6
avatar of siuking666

Posts: 707

I've seen worse baits so 2/10.


Worse baits like Magic being a noob and doesn't play higher levels?

Oh wait...that's a fact.
22 Mar 2016, 22:08 PM
#7
avatar of Australian Magic

Posts: 4630 | Subs: 2



Worse baits like Magic being a noob and doesn't play higher levels?

Oh wait...that's a fact.


What I shame Im wrecking top 30 ATs with defensive tactics :foreveralone:

Royal Engineer too expensive?
now we have Infantry Section building mortar pits so you can spam it even earlier!

You need Platoon for Pit so it hardly arrives earlier.

Sturmtiger killing your shit from FoW?
now we have improved brace so that Bofors can take a direct sturmtiger shot and still alive!

L2P. Force to brace. Waint until it's done, then fire.

Too lazy to micro?
now we have repair FHQ so that you don't even need to micro your engineers to repair shit!
Bonus: FHQ repairs each other!

It's not like we don't have free repairs for OKW. Just reverse and wait.

ISG and Mortar HT hard countering your emplacement?
now we have FREE non-stop counter-barrage that shoots across the map to auto counter enemy indirect fire with a click of a button!

Only 1 valid point. It should cost ammo or be on timer.

OKW trucks out of your OP mortar's range?
Precision strike!

Lel?
22 Mar 2016, 22:13 PM
#8
avatar of siuking666

Posts: 707



What I shame Im wrecking top 30 ATs with defensive tactics :foreveralone:



After this I stopped reading. I played you and knew how bad it is ;)
22 Mar 2016, 22:16 PM
#9
avatar of Australian Magic

Posts: 4630 | Subs: 2



After this I stopped reading. I played you and knew how bad it is ;)


Then look for my latest replays.

And yes, you did. You were completly shut down to 2-3 points until OPWerfer hit the field and called me rifle blobbber when I used 2 rifles together (3 total) :foreveralone:
22 Mar 2016, 22:27 PM
#10
avatar of stonebone000

Posts: 109

It's a learn to play issue. I always laugh when I see sim city. So many easy counters. Fire halftrack, Pak guns, lefh18 with pios to repair and halftrack to reinforce. A tank. Ffs if you feel ballsy close the pocket. The advanced emplacement extra armor is a placebo. It makes you mad because you have trouble not blobbing into it to beat it. Easy counters dude
22 Mar 2016, 22:53 PM
#11
avatar of IGOR

Posts: 228

well, that seems the only way to play against okw blobs+leig spam
22 Mar 2016, 22:54 PM
#12
avatar of DustBucket

Posts: 114

@suiking666 your attitude sucks.
22 Mar 2016, 22:58 PM
#13
avatar of Thunderhun

Posts: 1617

He has a point tho.

Most of the 2v2 maps are auto-win with this commander (P2W again).

It requires zero user input and can easly decide games, why is this in the game??
22 Mar 2016, 23:08 PM
#14
avatar of Bananenheld

Posts: 1593 | Subs: 1

why is this in the game??

$ $ $ $ $ $ $ $
22 Mar 2016, 23:23 PM
#15
avatar of Butcher

Posts: 1217

He has a point tho.

Most of the 2v2 maps are auto-win with this commander (P2W again).

It requires zero user input and can easly decide games, why is this in the game??
Ok, to stay constructive... I´ve always opposed emplacements. And before they introduced that commander I already warned what would happen. It can be countered. But the annoying thing is the incredibly high micro tax on the Axis players part, while the British player can sit back and has to hit a button and send out repairing squads. That is lame.
22 Mar 2016, 23:30 PM
#16
avatar of Australian Magic

Posts: 4630 | Subs: 2

jump backJump back to quoted post22 Mar 2016, 23:23 PMButcher
Ok, to stay constructive... I´ve always opposed emplacements. And before they introduced that commander I already warned what would happen. It can be countered. But the annoying thing is the incredibly high micro tax on the Axis players part, while the British player can sit back and has to hit a button and send out repairing squads. That is lame.


Isnt it excalty the same for other things? Microing dozens T34/76 to kill Jadgtiger? Microingo HMG, Infantry, AT and mortat to fight Volks blob? Micoing Grens, sniper and HMGs to stop Rifle blob of doom?
22 Mar 2016, 23:49 PM
#17
avatar of Intelligence209

Posts: 1124

OP couldn't have said it better. Relic created itsome own cancer with this commander and playstyle.

I would like to think that if there is anyone out there who supports it its because they are the ones who do it. Defeating a single bofer doesn't give you a feel of accomplishment, but instead anger. Cuz another one is built instantly after now
22 Mar 2016, 23:50 PM
#18
avatar of ItchyGonorrhea

Posts: 107

Emplacements alone are cancer and this commander makes it even worse.
I've seen bofors built at the 4 minutes mark, supported by a 5 min mortar pit.

ANd let's face it: There's no real counter until you get Stugs out. Mortars and Paks get killed by the suppressive barrage or the mortars. FlameHTs or Flamepios get instagibbed and any halfway decent player knows how to ounter smoke with attack ground. And even a Stug is no reliable counter as it's getting penetrated by the bofors more often than not.

LeFh counter it, but they come at 8 CP and cost a lot more than the Bofors does and bind you to specific doctrines.

And to add insult to injury: Even if you catch then during construction they don't give a damn. Grens and MGs don't deal enough damage to destroy the construction and Sappers and IS seem to take no extra damage.


The least I'd like to see a cost and buildtime increase, as well as more damage to the contructing units.
23 Mar 2016, 00:07 AM
#19
avatar of siuking666

Posts: 707

It's a learn to play issue. I always laugh when...


...I see your playercard.

Have fun vs rank 2000 noobs who don't protect their city
23 Mar 2016, 00:12 AM
#20
avatar of Easy ♠

Posts: 57

I find LeFHs are essential to combat this commander and OKW just have to build ISGs.
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