Again, how is okw supposed to counter this spam?
Same way I have to counter MG42's as USF. Tons of luck and micro.
The only reliable early option for USF is Assault Engineers, or Flame thrower. Which are both locked to commanders. I really don't like the smoke+grenade combo. It's unreliable and loses usefulness the bigger teams games you go. You don't have smoke, but you have the infamous flame grenade. That right there is a game changer.
Assault Engineers = Sturms
Assault Engineers are very similar to Sturms, and have high DPS. I flank an MG with multiple units and rush the AE up to it's face and try to shred it while walking around the building to avoid it's repositioning. Unfortunately, AE's are locked to a commander, while you can build sturms whenever you want
That's it for USF at t0, we have nothing else.
Next Tier:
ISG's are probably the most valuable unit in the game. It's pure gold, and if an Ally player can steal it, it's GG. That weapon is absolutely insane, and you cannot underrate its usefulness. Right there you have a ridiculously good counter to MG's. USF equivalent would be the Pak, but range is much more valuable in this game, so the ISG is much better.
OKW flak truck = USF AA half track
I sometimes use it to try and clear buildings. Unfortunately for me, I have to be a lot more careful to avoid heat seaking shrek blobs, and the MG42's anti vehicle rounds. You don't have to deal with either of those.
After that MG's are a thing of the past when you have a Luchs, Puma, and Stuka.
It's a lot more difficult to deal with MG's as USF. The OKW have a much easier time, with MG's that are not as good as the MG42.
So if they're going to nerf the Maxim, they must nerf the MG42 for the USF. Or make it easier for OKW and USF to clear MG's. Has to be both, and not one or the other.