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Panzerwerfer one shot kills full health squads

8 Mar 2016, 19:41 PM
#1
avatar of Easy ♠

Posts: 57

And it covers a larger area than Stuka, so you can't exactly move out of the way easily. This unit needs a tone down.
8 Mar 2016, 19:44 PM
#2
avatar of whitesky00

Posts: 468

And it covers a larger area than Stuka, so you can't exactly move out of the way easily. This unit needs a tone down.


It was toned down in the last patch from medium and long range. You either had bad RNG or he shot his panzerwerfer in front of your face.
8 Mar 2016, 20:12 PM
#3
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

i think it is still very strong. but with calliope still shooting 10 rockets for its first volley and land mattress rockets being rng wipe machine, i dunno. the problem is deeper than pwerfer i say.
8 Mar 2016, 20:34 PM
#4
avatar of Easy ♠

Posts: 57

Calliopes not that great. Infantry will just retreat after the first salvo. I figure the Land Mattress will likely get nerfed once enough people have bought the commander.
8 Mar 2016, 21:40 PM
#5
avatar of Looney
Patrion 14

Posts: 444

You can still "dodge" all other arty, werfer still pins your units and for some reason after retreating your units will still clump, thus getting wiped.

Not to mention support weapons 90% of the time get decrewed.
8 Mar 2016, 22:59 PM
#6
avatar of Nirad

Posts: 19

Werfer is still Batshit OP even after recent patch. I agree, it needs further nerf. You can hardly tell anything changed.
8 Mar 2016, 23:04 PM
#7
avatar of PencilBatRation

Posts: 794

It got nerfed into an almost useless piece of shit. Stop complaining.
8 Mar 2016, 23:25 PM
#8
avatar of Imagelessbean

Posts: 1585 | Subs: 1

The werfer is annoying because it depends on RNG wipes. It should give players more time to respond and be reduced in price slightly.
8 Mar 2016, 23:40 PM
#9
avatar of Firesparks

Posts: 1930

increase the damage of each individual rocket but increase the delay between rockets.

In other word, make it fire more like the land mattress. This would make the panzerwerfer less dependent on rng wipe.
8 Mar 2016, 23:44 PM
#10
avatar of Gumboot

Posts: 199

The werfer is annoying because it depends on RNG wipes. It should give players more time to respond and be reduced in price slightly.


Or reduce it's performance and make it more expensive like the Calliope was.
9 Mar 2016, 00:00 AM
#11
avatar of Bananajoe

Posts: 17

Deer Relic,

Please remove Axis from game so I can win ever time I hit "search game"

Sincerely,
Guy getting wrecked by bad units.


But really!! Panzerwerfer is already hard to get in 1v1 and right now its barely even worth getting in 2v2.

How many nerfs do axis need?
9 Mar 2016, 00:18 AM
#12
avatar of DonnieChan

Posts: 2272 | Subs: 1

9 Mar 2016, 07:01 AM
#13
avatar of thedarkarmadillo

Posts: 5279

New werfer is closer to Katy performance now (better due to alpha strike and pinning, but worse due to range) Its no "everything inside the barrage area is wiped, and everything just out side is pinned for my tank tracks" but its a good, not OP unit now
9 Mar 2016, 08:45 AM
#14
avatar of RiCE

Posts: 284

ever seen Land Mattress?
9 Mar 2016, 11:37 AM
#15
avatar of Looney
Patrion 14

Posts: 444

People saying Werfer is on par with Katushya and Matress make me OpieOP.

Werfer blows those two away.
9 Mar 2016, 13:22 PM
#16
avatar of DAZ187

Posts: 466

lol wait did u just say wefer is close to katty :lolol:
20 Mar 2016, 04:14 AM
#17
avatar of Easy ♠

Posts: 57

lol katusha takes about 10 times longer to fire all its salvos
20 Mar 2016, 05:20 AM
#18
avatar of Vamp

Posts: 40

The werfer is annoying because it depends on RNG wipes.

Pretty much like every single arty piece and rocket artillery in this game?
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