2 cm Flak AA emplacement buff
Posts: 2693 | Subs: 1
Therefore, I propose a buff:
- Reduce cost to 150mp/10fuel.
- Improve unit targeting on sloped map areas (the DPS is fine on flat surfaces).
This change means that the 2cm Flak emplacement becomes cheap enough to justify building it to either guard the fringes of the map or to bolster your defenses on the front line without taking a huge risk. At the same time, it can still be taken out with relative ease so it can't be used as a massive strongpoint like the Bofors.
Posts: 794
Just add an ability that would buuf the T4 building and bring it on par with the BOFO.
Posts: 1220
Removing it altogether seems like the best option to me.
Just add an ability that would buuf the T4 building and bring it on par with the BOFO.
lool u crazy if u want buff t4 flak, for me it need to be unlock by the fuel not for FREE
Posts: 2693 | Subs: 1
The topic is buffing the 2cm Flak AA emplacement.
Posts: 794
IT ain't Flak Simulation Parody XXX 2016.
lool u crazy if u want buff t4 flak, for me it need to be unlock by the fuel not for FREE
SO buffin that emplacement would, eventually, create a shitty Brits-Style meta. Instead improve the T4 Flak as it costs a fortune and is too weak compared to BOF.
Posts: 1653
Posts: 175
IT ain't Flak Simulation Parody XXX 2016.
SO buffin that emplacement would, eventually, create a shitty Brits-Style meta. Instead improve the T4 Flak as it costs a fortune and is too weak compared to BOF.
Would be comparable to the bofors if brits could spew out fireflies from it.
On topic: Either remove fuel cost completely or greatly buff performance of the 2cm Flak.
Posts: 1653
Removing it altogether seems like the best option to me.
Just add an ability that would buuf the T4 building and bring it on par with the BOFO.
Removing you from this forums seems like the best option to me. Just add an ability hat would batslap you and bring it on par with aaa
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Posts: 113
Posts: 871
If it does receive a buff I think it should be removed as a base defence and replaced with the standard bunker though.
Posts: 113
Undecrewable (is that even a word?)
It is now.
Posts: 55
Posts: 7
I would kind of like them to be mobile then have a setup time to go static to increase rate of fire/add suppresion/shorten reload time.
Like the Flak HT?
Posts: 1653
Posts: 951
I support Sikko's proposal of making it unable to be abandoned.
Posts: 2693 | Subs: 1
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Posts: 609
Posts: 55
Like the Flak HT?
Limited cone of fire while mobile like at guns. Before setup.
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