It's very encouraging to see that the new patch brings solutions to many annoying bugs
Now, I know that you guys must be busy with the #VetGate and all.
However, here is a small list of previously-reported bugs that you could easily address in the February 25 patch. I promise you the changes that you need to make are minimal and/or you have already solved similar issues before.
1. Add a projectile to the Comet tank
2. Panzerwerfer damage multiplier vs garrisons seems unchanged (it's 100%; should be ~25%)
3. The popcap cost of the doctrinal soviet mortar (120mm) is too high @ 13 popcap (should be 10)
4. Tweak the values of the British Mortar Pit 2, so that it actually deals lethal damage when barraging
If somebody else has a bug that they wish to report, please also provide a fix/solution, and I will gladly add the bug to the list.
This sounds actually intended to prevent squad wipes.
Why does autoattack deal more damage than barrage then? Hmm?
Read the linked thread. This is definitely a bug.
PS: For all I care, they could flip the damage stats of the mortar for autoattack and barrage. There is no justification for having the autoattack (set-and-forget) deal more damage than a barrage (user input needed & long cooldown).