Full meta maxim spam
Posts: 34
Something else to keep in mind is that you should be trying to deny your enemy key houses in the early game if you suspect maxim spam (ie. bulletins suggest as much). House cover is better than green cover against small arms fire but that said incendiary nades do 25% extra damage to units in green cover and houses. Even if he does dodge it you would likely be able to do considerable damage to it by simply getting it out of cover.
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Posts: 2115 | Subs: 1
why people dont spam mg34 ? i am not okw player but mg34 cost only 210 so i guess u can spam them more than maxims right ? Or maybe mg34 sux too much ?
you can a move maxims and use them as suppression conscripts due to the fast set up time.
mg34's will get murdered as soon as you try to do the same thing
Posts: 721
Posts: 911
why people dont spam mg34 ? i am not okw player but mg34 cost only 210 so i guess u can spam them more than maxims right ? Or maybe mg34 sux too much ?
Because Mg34:
- Has 4 men and cant tank moltovs, explosives and damage
- Has about the same DPS at long range as a single conscript
- Comes a little late at 1 cp
- Has a long teardown and setup time, meaning its difficult to reposition one if it gets out of position.
Posts: 1220
Because Mg34:
- Has 4 men and cant tank moltovs, explosives and damage
- Has about the same DPS at long range as a single conscript
- Comes a little late at 1 cp
- Has a long teardown and setup time, meaning its difficult to reposition one if it gets out of position.
lol mg34 need some buff and maxim need setup time nerf
Posts: 290
Posts: 17 | Subs: 1
rape his Ass literally
I really hope not...
I'm quite curious to see what people say as I was completely shut down by a Maxim spam a week or so ago when I was playing OKW. It does seem quite tricky to play around.
Posts: 161
Then a fast tech to mech for either a Stuka/Puma (depending on the sov player); if he rushes T-70/SU I usually go PUMA, if hes entrenched in a maxim/ATG wall Stuka. The Command Panther call-in is a must as a you dont tech to schwerer.
Posts: 34
Is this just my imaginings or can someone explain it?
Posts: 1653
Posts: 345
Problem with Maxim is how cheap it is, compared to OKW infantry. MG is supose to be a force multiplier, so that 1 MG can stop 2 or more squads comming from one direction. Therefore it should be slightly more expensive than corresponding tier enemy infantry. That was true when volks cost 220 manpower, but since now Volks cost 260 manpower,this balance is no longer true. You can literally have 1 mg for 1 OKW infantry unit right now, so if Maxims are properly microed there is no way to flank them. Wich is further aggravated that OKW has the most expensive starting unit, while soviets have the cheapest starting unit (and thus more manpower to spend). JUst my theory...
is it not cheaper MG-34 than any mainline infantery they face sin their release? why should be different for maxims? iirc tommy squad is 280, and mg-34 is way cheaper than that.....
oooh btw, OKW starts with more MP than brits if iirc...
Then why only complaining about maxim?
In my noob opinion, as OKW you have better tools than MG-34, but as SU, maxim spam or die. And yes, as OKW your only option to get an MG, is a doctrinal one, same as SU if you want to field elite inf, doctrinal or nothing....
Posts: 964 | Subs: 11
http://www.twitch.tv/itzdusty/v/48335845
Is it not interesting that OKW need to outplay a maxim spam in order to win?
This is also why I dont play OKW 1vs1 atm, because as Itzdusty also say it's such a waste of time.
Posts: 362
Posts: 124
Is it not interesting that OKW need to outplay a maxim spam in order to win?
This is also why I dont play OKW 1vs1 atm, because as Itzdusty also say it's such a waste of time.
image that, you actually have to play good to win
Posts: 851 | Subs: 1
It's very simple: someone who has never done X cannot educate other people how to do X.
R-R-R-Rekt!
I think i need help countering MGs as OKW too. I motly play 2v2 version of game, and as you all understand, flanking is not very posible in this version.
Team player here as well, even on 4v4 maps its pretty hard to counter.
Something else to keep in mind is that you should be trying to deny your enemy key houses in the early game
Easier said than done. Even in 4v4, Adrines Forest is a shitfight in the city.
why people dont spam mg34 ? i am not okw player but mg34 cost only 210 so i guess u can spam them more than maxims right ? Or maybe mg34 sux too much ?
Because MG34's are as strong as American beer.
mg34's will get murdered as soon as you try to do the same thing
+1
BUff mg34..??? that will help against vet 3 rifle and cons blobs also..???
Nope. If OST MG cant hold that many, what makes you think the OKW MG can?
Posts: 571
why people dont spam mg34 ? i am not okw player but mg34 cost only 210 so i guess u can spam them more than maxims right ? Or maybe mg34 sux too much ?
Less damage than a single man in the conscript squad
)))))))))))
Posts: 658
imo trust your kubel+sturm pio combo early game to prevent fast maxim rush build medic make atleast 3volks and try to flank them,then make about 1or2 isg (flak ht also help u but care Zis).
if urban map has much buildings falshmjaeger good for backstab !
Posts: 3
If the map has lots of buildings and he's garrisoning the hell out of them, the above won't work. If you can't get flame grenades in, you'll need 2 LeiGs. If playing 2v2, it will be a good idea to get a stukka so you can kill the MGs and permanently deny them the building and thus put an end to the issue once and for all.
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