It's awesome, but arguably not very relevant for a Coh2 balance forum
What's not relevant? Explain please.
Posts: 559
It's awesome, but arguably not very relevant for a Coh2 balance forum
Posts: 175
What's not relevant? Explain please.
Posts: 83
Posts: 1617
It's a retarded ezmode mechanic. In my opinion it should not be in the game, at least in its current form.
Posts: 83
Then lets remove M20 smoke, AEC smoke, stuka bombing strike, british railway arty, arty cover and marked target while you are at it.
Posts: 77
BannedPanzer tactician smoke is 1 click escape card. It was issue since ever.
Posts: 1617
Posts: 29
Posts: 708 | Subs: 1
Panzer Tactician costs 30 munis. Concealing Smoke on flak track is actually free. The M20 and AEC also get smoke AND are non-doctrinal. Note that Panzer Tactician takes up one of there doctrinal abilities slots.
Posts: 1072
Posts: 1072
Panzer tactician smoke is 1 click escape card. It was issue since ever.
Posts: 708 | Subs: 1
If it wasn't an "issue" why would they lock it behind specific commanders? Lots of the Ostheer doctrines have very useless abilities
Posts: 708 | Subs: 1
Lots of the Ostheer doctrines have very useless abilities and this is one of the few that isn't
Some people are saying how it makes it soo easy for axis vehciles to survive while the USFs can hop out of the tank and instantly repair engine damage and drive away WHILE ALSO HAVING SMOKE, AND its on ALL their vehicles.
Posts: 1384
Posts: 1072
I think it should cost muni for Ostheer. Everyone else pays for their panic smoke button.
Attack ground works, but it's kind of bullshit that it's free considering all vehicles get it. (incl heavy tanks)
Posts: 1891
Posts: 930
Mortar smoke? Really? Voted no, this is just ridiculous.
Posts: 1072
Lots of soviet commanders have useless abilities, nkvd made of them.
So if NKVD had one decent ability they should nerf it because its apparently OP. Same for Ostheer right?
1.American vechiles have HUGE disadvantages that you probably don't know about.
Increased target sizes - makes easier to hit from all at weapons and increased vep up requirements.
Where sherman reaches vet 2 cromwell already will be vet 3, where jackson hits vet 2 jp4 would be vet 4 already.
But there is something can be done about crit repair, right after OP panzer tactician nerf.
Posts: 1072
typical wehraboo ladies and gentleman!
On the topic: I think the smoke is okay, it just need to cost more, ost have too many op abilities that are also super cheap.
Posts: 552
20 | |||||
111 | |||||
26 | |||||
18 | |||||
4 | |||||
1 |