Lefh 18 Ostheer Howie
Posts: 4
I have one question regarding Ostheer howitzer. Are there some new game rules that are not allowing to build the howitzer at the base? Thank you!
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Its lefh4DeadAyyyyyy
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Ahh ok, but that is super odd. I mean now the tactics with static howitzers are dead.
Yes, they changed that in a recent patch to "increase the counter-play against Howitzers".
Problem is mostly that Lefh is in Ostheer doctrines that are only so-so (same with Soviet ML-20). ML-20 also gets 2-click countered easily by Stuka Bomb drop so a lot of Soviet players don't even bother trying.
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Still better than ML-20 and no risk of being reconed and dive bombedWhat about reconed and Il-2 precision striked?
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What about reconed and Il-2 precision striked?
And how many useful doctrines with recon + IL-2 Soviets have?
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Posts: 230
Permanently BannedPosts: 552
Just drop all howitzer cost to 500. Fixed.
That's 100 MP difference. You're kidding, right.
Posts: 230
Permanently Banned
That's 100 MP difference. You're kidding, right.
Id rather not play company of artillery. Remember OP ML20, b4, laser isgs and pak howies. No, they perform fine.
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Posts: 230
Permanently BannedOK, but what you suggest doesn't solve anything, and no, they don't perform fine. Thats why no one uses them, because there's no space in the Meta.I can live with that because I hate it when games devolve into no skill arty fests.
Posts: 552
I can live with that because I hate it when games devolve into no skill arty fests.
Ignoring a specific type of unit simply because you dislike them? Because that has really got us far in balancing the bloody game, huh? That's why we have so many obsolete and underused units and commanders, huh?
Posts: 230
Permanently BannedDifference between tanks and infantry and artillery is. Artillery surprise one shot wipes anywhere on the map. And when spammed kill anything and everything.
Ignoring a specific type of unit simply because you dislike them? Because that has really got us far in balancing the bloody game, huh? That's why we have so many obsolete and underused units and commanders, huh?
Infantry and tanks require positioning and combined arms. Artillery promotes turtling and one shot no skill bs.
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