Relic -Introducing new vehicles
Posts: 77
BannedI think we can all agree that we're always super excited when we know a new vehicle is coming, like the Pershing, Calliope, Hetzer, ... .
New units in the game are always a refreshment and it's fun to not always play with the same ones.
The problem with new vehicles is that they often over-perform if they are launched. But imagine Relic adding more vehicles in the game via commander (of course guys, they have to make money) and the new units being moderate. Imagine a Panzerjäger being added in a new doctrine, which would just be an AT gun on wheels (not as good as the pak though). I mean, who wouldn't like to see that? So nothing really special, just new units.
I think it's good for Relic and the majority of us.
Let's see what you guys think.
Cheers;
Night.
Posts: 552
Posts: 77
BannedWhy is everyone so keen on new units. The game is like 2 1/2 years old and the balance is already awry as it is. Calliope meta, Pershing meta, ost sniper meta, Volks shreck meta, maxim meta, UKF turtle meta. More units simply create a game drawing in comparison to Supreme commander, a large pool and variety of units and upgrades, but a rather linear approach to combat and teching, resulting in a derpy, unbalanced, non-competitive, all out slug fest. Let's just hope they can create an equilibrium with Coh 3(whenever that may be).
That's why I proposed moderate vehicles Absolutely not gamebreaking. Just new content.
Posts: 4314 | Subs: 7
Just saying
Posts: 552
The more OpieOP commaders and vehicles we´ll have , the more diverse meta will be.
Just saying
Does this not encourage P2win and make it more difficult for Relic to balance? Cmon, the game is already skewered for the UKF, new AEC meta btw
Think, the most used commanders for USF are now tactical and heavy cav. Wonder why? They provide very strong units and abilities why covering all the USF weaknesses, where can I find the same qualities in mechanized, or airborne? Opposite for OKW rather, Feursturm and Overwatch are underused, simply because they offer mediocre units and the hype died really quickly.
Posts: 4314 | Subs: 7
Does this not encourage P2win and make it more difficult for Relic to balance? Cmon, the game is already skewered for the UKF, new AEC meta btw
Think, the most used commanders for USF are now tactical and heavy cav. Wonder why? They provide very strong units and abilities why covering all the USF weaknesses, where can I find the same qualities in mechanized, or airborne? Opposite for OKW rather, Feursturm and Overwatch are underused, simply because they offer mediocre units and the hype died really quickly.
Posts: 230
Permanently BannedPosts: 1384
People complaining that there's a new meta are silly. It's what makes the game exciting. Oh no people are making heavy usage of the calliope or whatever. That doesn't mean it's optimal, doesn't mean it's the best strat, they're just using a new unit lots and building their deck around it. .
Posts: 1295 | Subs: 1
Posts: 1891
Posts: 77
BannedNot OP, just a new vehicle to play. Doesn't even have to do tons of damage.
Just new lol.
Posts: 174
not one step back commander plz
Posts: 1708 | Subs: 2
Posts: 1384
Funny how some of you guys go crazy. I said - moderate -.
Not OP, just a new vehicle to play. Doesn't even have to do tons of damage.
Just new lol.
I mean that's exactly what the greyhound is and look at how many people ignore that exists.
Posts: 552
I mean that's exactly what the greyhound is and look at how many people ignore that exists.
How about because it's locked away behind a shitty doctrine?
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