Wishlist for 14th February patch
Posts: 640
2. Incorporate a blobbing penalty (like 1,25 or 1,5 received accuracy modifier if units are too close together) - pretty much the same as 1
3. Tone down M1919 a bit or make it more expensive
4. Calliope...
5. Bofors & mortar pit: the brace ability... seriously...
6. Make conscripts scale better into the late game (weapon upgrades such as DP LMG, PPSh or this:
as a non-doctrinal upgrade, buff vet 2/3)
7. Delay quick Luchs a bit, IMO it comes a bit too quick - not so important
Posts: 128
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Posts: 307
Posts: 836 | Subs: 5
Posts: 110
Shitty click bait title that has nothing to do with the patch
In fairness to the title, it's not february yet.
It is still click bait though.
Posts: 552
Shitty click bait title that has nothing to do with the patch
I feel like ever since the official forums went down, more and more crap post spawners have migrated here.
Posts: 17914 | Subs: 8
Shitty click bait title that has nothing to do with the patch
^This.
Also, M1919 is worse then LMG42 while costing more.
Its also incomparable worse then LMG34 while costing more
Posts: 1024 | Subs: 1
Posts: 322
@OP;
1. And give them AI upgrade, not talking about trollmp40. Buff the puma.
2. Agreed.
3. The damage needs to go down significantly.
4. Make it similiar to PW.
5. Yes, remove this nonsense.
6. Agreed.
7. A quick luchs is hardcountered by a quicker AEC/Stuart/Captain jack. The SU is the only one suffering from this.
Posts: 1122
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Updated title to be less click baity.
NO still click bait ok
Posts: 2396 | Subs: 1
Vehicle pathing FFS. I had enough with my tanks rolling backwards from point A to Z, with no reason, while arriving at point Z just in time to get an well placed AT/shreck/whatever hit right in their arses.
Something needs to be done quickly.
Posts: 1487
As ussualy chess and improved and balanced sc2 lotv. Games of logic and skill.
Posts: 258
I think before any fantasy requests, we should consider one thing that Lelic forgot about while being most annoying and stupid.
Vehicle pathing FFS. I had enough with my tanks rolling backwards from point A to Z, with no reason, while arriving at point Z just in time to get an well placed AT/shreck/whatever hit right in their arses.
Something needs to be done quickly.
THIS.
enough is enough, this change only added serious problems with pathing
Posts: 1605 | Subs: 1
There are much better alternatives to company of idiots 2.
As ussualy chess and improved and balanced sc2 lotv. Games of logic and skill.
Or, for example, bitching on some forums about a game you don't like.
Posts: 2396 | Subs: 1
There are much better alternatives to company of idiots 2.
As ussualy chess and improved and balanced sc2 lotv. Games of logic and skill.
If you are so buthurt with this game, why keep posting ? Play your chess and live us be.
Posts: 521
It isn't so hard to deal with blobs: a couple MGs, demos, mines or vehicle crushing will easily shut down a blob.
Posts: 640
Shitty click bait title that has nothing to do with the patch
It's a click bait title because I hope some developer would see it. And for the record, I've been on these forums from the start
The toxicity levels are significantly higher than they were a year ago - is this a reflection of the game's state or something else? Sorry for the initial title though, made it out of desperation
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