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Wehr winning all 3 games in ESL EU Finals.

12 Jan 2016, 23:53 PM
#1
12 Jan 2016, 23:55 PM
#2
avatar of RedT3rror

Posts: 747 | Subs: 2

3 games, even if they are final games, are not representative for the state of balance.
12 Jan 2016, 23:56 PM
#3
avatar of SpaceHamster
Patrion 14

Posts: 474

With no one playing the obvious best faction which has all the best freedom tools against it? Nothing much really.
12 Jan 2016, 23:57 PM
#4
avatar of some one

Posts: 935

sniper still 80 hp

axis i mean all axis have a lot of units that have exteneded vision and better anti tanks options, so vision even make them stronger.

this is not an assimetrical balance.

Panther a tank destroyer may get gunner on top so it kills infantry pretty well.
12 Jan 2016, 23:58 PM
#5
avatar of BIH_kirov_QC

Posts: 367

3 games, even if they are final games, are not representative for the state of balance.


none said that, but even the last tourney, wher got the most wins with okw.

they are the best players and if they are loosing always with same factions, maybe there is something there
13 Jan 2016, 00:01 AM
#6
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7

Both Crossing in the Woods and Langreskaya (especially Southern Side...usually Axis should play on Northern Side in tourneys) are the best maps for Ostheer in 1vs1. I am not very surprised Ostheer had won this.
13 Jan 2016, 00:05 AM
#7
avatar of A big guy 4u

Posts: 168

The maps were definitely for Wehr. Frontal, forcing the enemy to meet those bunkers and MGs head on.
13 Jan 2016, 00:06 AM
#8
avatar of Purlictor

Posts: 393

L A N G R E S
13 Jan 2016, 00:11 AM
#9
avatar of BIH_kirov_QC

Posts: 367

Both Crossing in the Woods and Langreskaya (especially Southern Side...usually Axis should play on Northern Side in tourneys) are the best maps for Ostheer in 1vs1. I am not very surprised Ostheer had won this.


then they should balance those maps
13 Jan 2016, 00:16 AM
#10
avatar of SpaceHamster
Patrion 14

Posts: 474



then they should balance those maps


They had a choice of vetos, and they picked factions before they could veto the maps.

If I choose USF and I don't veto crossing in the woods while my opponent goes ostheer; I deserve to have my chances of winning gimped.

Don't expect complete map changes to happen. Only small but good changes like the ones in kholodny ferma and such.
13 Jan 2016, 00:19 AM
#11
avatar of Theodosios
Admin Red  Badge

Posts: 1554 | Subs: 7



then they should balance those maps


If Axis player spawns North and Allied player South in Langreskaya the match up is fair enough I think (definitely better than the other way round).

Crossing in the Woods is a different story, though. Hans failed by not vetoing it I guess. :foreveralone:
13 Jan 2016, 00:20 AM
#12
avatar of BIH_kirov_QC

Posts: 367



They had a choice of vetos, and they picked factions before they could veto the maps.

If I choose USF and I don't veto crossing in the woods while my opponent goes ostheer; I deserve to have my chances of winning gimped.

Don't expect complete map changes to happen. Only small but good changes like the ones in kholodny ferma and such.


yeah good small changes, the maps are good.
13 Jan 2016, 00:47 AM
#13
avatar of luvnest
Strategist Badge
Patrion 39

Posts: 1094 | Subs: 20

Both Crossing in the Woods and Langreskaya (especially Southern Side...usually Axis should play on Northern Side in tourneys) are the best maps for Ostheer in 1vs1. I am not very surprised Ostheer had won this.


This. I'm actually suprised that Hans didn't veto it since I had faction selection.
13 Jan 2016, 01:05 AM
#14
avatar of BeefSurge

Posts: 1891

I think map design playing into who has an easier time winning is still a balance issue that has to be solved by tweaking maps, especially when different match ups depend on micro of 1/2 specific risk units to gain the edge.

Narrow maps discriminate against Soviets when vs Ost and OKW when vs Soviet, and usf wining depends on rifle play and m20 use>narrow maps= MGs, snipers, and mines.

Overall 1st tourney game was a good watch because Hans threw the game away in the 1st 10 minutes but managed to claw to a near annil. victory somehow. 2nd game was meh, and 3rd game was settled from the start by Hans not vetoing Crossing. (WTF?)

Edit: Panzerwerfer is definitely over performing for price though.



13 Jan 2016, 03:42 AM
#15
avatar of The_Courier

Posts: 665

Wher, as people said, is very map dependant. On maps where you can get your snipers, Paks and MGs to shine, yeah they are very powerful.

And, well, the faction itself is very good. They got the best sniper, their line infantry is powerful and very cost-efficient, their weapons teams are very good, and their vehicle selection ii solid, plus some doctrines (such as Osttruppen) gives them even more flexibility.

And yeah, not vetoing Camping in the Woods vs Wher is probably going to end exactly as one suspects.
aaa
13 Jan 2016, 04:24 AM
#16
avatar of aaa

Posts: 1487

I already gave away my coh2 account to another person few weeks ago. I think Lower axis winrates from coh2chart is a lelics lie.
Those who watch coh2 games waste their time.

Ive been talking about axis sniper for ages. Give it hp of a tank and total invisibility for assimetrical balance.
13 Jan 2016, 06:30 AM
#17
avatar of United

Posts: 253

Sniper lol

Relic have kept buffing Ostruppen and not increasing their price. They over perform so much that most commanders have replaced purebred Grenadiers with those Italian mutts. :snfPeter:

seriously I haven't watched the games so tell me if Ostruppen were not used at least once.
13 Jan 2016, 07:25 AM
#19
avatar of Aerohank

Posts: 2693 | Subs: 1

It was clearly a set-up. We all know that allies dominate at the super high level.
13 Jan 2016, 07:41 AM
#20
avatar of carloff

Posts: 301

Hans make a lot of mistakes in his games. Like no double mortars to bleed Wh, ammo float, no fuel drops, no double atg, rush into mine fields and so on.

But yep, i agreed with ts - no hope for allies this days. No cd on sniper incidery shot, hillarious line of site with scope grade, turbo mortars, wipewerfer, stun shots, gaykrieg, Pather with loled armor, etc.

Rnades are still joke after 4 years of this game...
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