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russian armor

Fix Brits Artillery Cover already

27 Dec 2015, 14:56 PM
#1
avatar of screen2534

Posts: 7

It's broken and it needs a huge nerf no doubt.

Endless vehicle stun and engine damage? Were you drunken when u made this skill Relic?
27 Dec 2015, 16:33 PM
#2
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

it is so fun to abuse....
27 Dec 2015, 17:00 PM
#3
avatar of Rollo

Posts: 738

30muni tank smoke or simply drive out of LoS and it's useless because the ability needs constant sight to work.

wow 250 munition for something you can just drive behind a hedge to avoid, so OP
27 Dec 2015, 17:38 PM
#4
avatar of NEVEC

Posts: 708 | Subs: 1

Yeah, also relic was drunk when they given panzer tactician magical smoke to medium and heavy ostheer vechiles.
27 Dec 2015, 17:43 PM
#5
avatar of Skabinsk

Posts: 238

I love German magical pixy dust technology that makes tanks disappear and nuclear reactor jet packs on their tanks to make them faster than fighter planes. (blitzkrieg)
27 Dec 2015, 17:50 PM
#6
avatar of screen2534

Posts: 7

I'd happily trade German magical pixy dust technology that makes

Tanks disappear and nuclear reactor jet packs for Invisible Insta hit sattelite homing pinpoint

Accuracy crit shells from orbital every 3 secs for 60 secs long and 120 wide skill range with

Only 250 munitions to use.

It's an insta tank battle win button.
27 Dec 2015, 17:58 PM
#7
avatar of Skabinsk

Posts: 238

I'd happily trade German magical pixy dust technology that makes

Tanks disappear and nuclear reactor jet packs for Invisible Insta hit sattelite homing pinpoint

Accuracy crit shells from orbital every 3 secs for 60 secs long and 120 wide skill range with

Only 250 munitions to use.

It's an insta tank battle win button.


Get the lawyers, we have some paperwork to sign
27 Dec 2015, 17:58 PM
#8
avatar of Jadame!

Posts: 1122

So much wunderwaffe.

Btw, artillery cover with proper follow-up kills slow tanks without any chances. Did i mention it renders all support of those tanks useless?
27 Dec 2015, 18:00 PM
#9
avatar of Skabinsk

Posts: 238

jump backJump back to quoted post27 Dec 2015, 17:58 PMJadame!
So much wunderwaffe.

Btw, artillery cover with proper follow-up kills slow tanks without any chances. Did i mention it renders all support of those tanks useless?


Don't listen to this guy, he is a noobenski
27 Dec 2015, 18:01 PM
#10
avatar of Jadame!

Posts: 1122

noobenski


Thats what you name should be.
27 Dec 2015, 18:48 PM
#11
avatar of SupremeStefan

Posts: 1220

its fun to use i like it but i dont think its OP maybe change price for 300muni and thats it
27 Dec 2015, 19:02 PM
#12
avatar of Grim

Posts: 1096

I think the UKF needs a series of serious buffs and the OKW needs serious nerfs (looking at you volks) before we can look at what may need a nerf for UKF.
27 Dec 2015, 19:03 PM
#13
avatar of eric4753
Donator 11

Posts: 62

jump backJump back to quoted post27 Dec 2015, 17:00 PMRollo
30muni tank smoke or simply drive out of LoS and it's useless because the ability needs constant sight to work.

wow 250 munition for something you can just drive behind a hedge to avoid, so OP
it only needs initial sight to drop. From there o it does not need constant sight. Actually use the ability before judging it
27 Dec 2015, 19:18 PM
#14
avatar of nodickwilliams

Posts: 230

Permanently Banned
Change stun to weapon disabled, add in a delay before the bombs drop.
27 Dec 2015, 19:41 PM
#15
avatar of Serrith

Posts: 783

This ability shuts down all enemy play in the target zone. As it is off map arty it's not counterable like air strikes and AA and no, it does not require line of sight to work, only to activate.
27 Dec 2015, 19:45 PM
#16
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post27 Dec 2015, 19:41 PMSerrith
This ability shuts down all enemy play in the target zone. As it is off map arty it's not counterable like air strikes and AA and no, it does not require line of sight to work, only to activate.


No, it does need sight while active.
27 Dec 2015, 19:56 PM
#17
avatar of Serrith

Posts: 783



No, it does need sight while active.


Was this changed in the last patch?
27 Dec 2015, 20:02 PM
#18
avatar of AchtAchter

Posts: 1604 | Subs: 3

Brits need any crutch they can get at the moment, so don't nerf it.
However its basically a cheaper, better version of zeroing artillery. But the game has a lot of these kind injustices
27 Dec 2015, 20:18 PM
#19
avatar of NorthWeapon
Donator 11

Posts: 615

You can't nerf British Artillery Cover without nerfing a whole lot of other abilities in the game. Yes, it is very overpowered, but its one of the few abilities that gives Allies a chance in 4v4s.

Nerf these as well:
  • Ostheer Stuka Dive Bomb
  • British Artillery Cover
  • OKW Sector Airstrike
  • OKW Assault Artillery
  • OKW Zeroing Artillery
27 Dec 2015, 20:26 PM
#20
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13


Nerf these as well:
  • OKW Assault Artillery


Really? I honestly find Assault Artillery not that impressive. I've had a howie outside the base sector get barraged by it. Nothing happened.

Anyways, regardless of what's OP and not OP, the ability needs its engine damage absolutely removed to remove the amount of RNG in the game like mines having 50% to destroy engines.
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