Panzerwerfer?
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i wonder how long it would be until werfer and calliope gets nerfed.
Until people will only play Axis and USF with calliope commander
![:foreveralone: :foreveralone:](/images/Smileys/foreveralone.gif)
Well, it's hapenning already
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So strong yes. Too strong? Possible in team modes though only slightly. OP? Probably not.
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some useits
OP
Also i find your statement about community quite ironical.
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its pretty good, seriously good in teamgames. I find it hilarious people complain about a 140 fuel calliope but think an 85fuel pwerfer is fine.
Panzerwerfer dies to one at hit, calliope can bounce shots and take a lot more. Calliope requires no tech, while panzerwerfer requires expensive t4.
![avatar of Tristan44](/uploads/avatar/6287.jpg?updated=1457031733)
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Coz wiping vet 3 rifles or IS with double upgrades from max range on general basis is not its
Also i find your statement about community quite ironical.
ironical aye? whats ironical about it?
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It really shines against blobs but I feel its extremely rng against static team weapons and emplacements and maybe even underpowered against emplacements.
this.. its an anti blob machine.. So when those hordes of U.S unites are coming at your grens you can stop them.. or at least scare them... or even have them....wait... SPLIT!
Just like callip completely destroys OKW blobs and also really injures vehicles... It does its job... No need to nerf callip either.. well.. maybe callip a little but i never had a problem with it.
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- PW AoE: (80 * 0.3) -> 3x more than Katyusha (80 * 0.1)
- PW does full damage vs garrisons -> Katyusha does 25% damage vs garrisons
(I am not even taking the firing pattern or the suppression into account here)
Since both units cost exactly the same, and both require max tech, shouldn't Panzerwerfer's performance be somewhat comparable to the Katyusha?
If you are too lazy to fire up the Attribute editor, here are the links:
http://www.stat.coh2.hu/weapon.php?filename=panzerwerfer_rockets_mp
http://www.stat.coh2.hu/weapon.php?filename=katyusha_bm_13_16_rocket_mp
PS: If you haven't been getting consistent wipes with your Panzerwerfer yet, I would advice moving to a closer range. I have _never_ failed to wipe a teamweapon or an unsuspecting squad with the werfer.
![avatar of Australian Magic](/uploads/avatar/9727.png?updated=1475048234)
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Guys, just compare the stats between the Katyusha and the Panzerwerfer.
- PW AoE: (80 * 0.3) -> 3x more than Katyusha (80 * 0.1)
- PW does full damage vs garrisons -> Katyusha does 25% damage vs garrisons
(I am not even taking the firing pattern or the suppression into account here)
Since both units cost exactly the same, and both require max tech, shouldn't Panzerwerfer's performance be somewhat comparable to the Katyusha?
If you are too lazy to fire up the Attribute editor, here are the links:
http://www.stat.coh2.hu/weapon.php?filename=panzerwerfer_rockets_mp
http://www.stat.coh2.hu/weapon.php?filename=katyusha_bm_13_16_rocket_mp
PS: If you haven't been getting consistent wipes with your Panzerwerfer yet, I would advice moving to a closer range. I have _never_ failed to wipe a teamweapon or an unsuspecting squad with the werfer.
Of course it should. Katyusha is a perfect example of balanced arty. Can wipe stuff, but leave you chance to survive or dodge. On the other hand Calliope and PzWerfer simply wipe without chances to retreat, dodge or survive.
It's just people whi think that if something is balanced it's UP (Katy, Brummbar, Panther as an examples) and when it's OP, they consider it as a balanced.
![avatar of DonnieChan](/uploads/avatar/7689.jpg?updated=1380589526)
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Of course it should. Katyusha is a perfect example of balanced arty. Can wipe stuff, but leave you chance to survive or dodge. On the other hand Calliope and PzWerfer simply wipe without chances to retreat, dodge or survive.
It's just people whi think that if something is balanced it's UP (Katy, Brummbar, Panther as an examples) and when it's OP, they consider it as a balanced.
and your opinion is of course the right one
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