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Relic Should Include More Community Content

12 Dec 2015, 13:58 PM
#1
avatar of NorthWeapon
Donator 11

Posts: 615

Relic should be more lazy.



Okay, what I really mean is, if I was in charge of a company, I'd try to do as little work as possible to make as much money as possible.

Relic, you have a Steam Workshop full of geniuses coming up with awesome maps (Hello MonolithicBacon), balance mods (hello Cruzz, hello Miragefla), and other kinds of weird gametypes. There's a plethora of bold and innovative ideas THAT WORK WELL in the Steam workshop.

My question is... why do you guys completely ignore stuff like the Kappatch or new maps. Add in like 15 new maps without doing any work (steal it from us, notifying the creator of course), make the community happy. YOU HAVE A BALANCE PREVIEW MOD, you can make the craziest changes ever without risk as long as you listen to feedback.

YOU GUYS CAN DO SO MUCH WITH THE GAME IF YOU JUST TAKE FROM OUR MODS/CREATIONS/IDEAS. WE DEVOTE SO MUCH TIME TO CONTRIBUTE TO THE GAME BUT U IGNORE US. MAKE IT EASY FOR YOURSELVES. MAKE IT FUN FOR US. MAKE MORE $$$.
12 Dec 2015, 14:04 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

Suggests "as little work as possible".

Uses radical Kappatch changes as example that could have unforeseen long term consequences and would flip balance for some time.
12 Dec 2015, 14:05 PM
#3
avatar of NorthWeapon
Donator 11

Posts: 615

jump backJump back to quoted post12 Dec 2015, 14:04 PMKatitof
Suggests "as little work as possible".

Uses radical Kappatch changes as example that could have unforeseen long term consequences and would flip balance for some time.


Which makes sense. How much effort did Relic have to put into Kappatch. That stuff is fine tuned by Cruzz.
12 Dec 2015, 14:05 PM
#4
avatar of medhood

Posts: 621

Community map spotlights?
12 Dec 2015, 14:15 PM
#5
avatar of some one

Posts: 935

Ok do all work and give them money u possibly will earn - thats will work. But u ask them to work to do something that won't work
12 Dec 2015, 14:21 PM
#6
avatar of medhood

Posts: 621

When developers do things like this it tends to backfire people always find a way to complain about it
12 Dec 2015, 14:22 PM
#7
avatar of BlackKorp

Posts: 974 | Subs: 2

if i would work in relic's company i would try to introduce vicious perfidious patches :foreveralone: Oh Wait, they already do :megusta:
12 Dec 2015, 14:41 PM
#8
avatar of Swift

Posts: 2723 | Subs: 1

Change the title to be relevant.
12 Dec 2015, 15:48 PM
#9
avatar of NorthWeapon
Donator 11

Posts: 615

jump backJump back to quoted post12 Dec 2015, 14:41 PMSwift
Change the title to be relevant.


Lol sorry. wanted a title to greb dem attentions
12 Dec 2015, 15:52 PM
#10
avatar of Swift

Posts: 2723 | Subs: 1



Lol sorry. wanted a title to greb dem attentions

It certainly grabbed my attention :nahnah:

No hard feelings, just you know, "Less lazy" has bad connotations.
12 Dec 2015, 15:59 PM
#11
avatar of RMMLz

Posts: 1802 | Subs: 1

I'm not sure but I think the Beta Test Groups they had is dead. In game balance, democracy is the worst when you have a lot of fanboiz and crybabiez. Instead of creating useless online polls, they should revive the beta test groups consisted of top 150 and listen to their feedback. Patches like Kappatch are also too radical and as much as I like to see people come up with bright ideas for game balance, simply implementing them in the game is not a good idea.

It is obvious that the community's feedback is important for them since they are more engaged in the forums. But it would be far less frustrating for them to allocate their resources to the feedback coming from people who actually know what they're talking about (top 100-200 with all 5 factions).
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