I find it endearing.
It's nice to know that devs are humans just like us, full of imperfection and potential.
That being said, I don't think blobbing is anywhere near a 'problem.' I can't find a way it necessarily reduces depth, in fact in the total absence of 'blobbing' there would be no such thing as force concentration ever, and all troops would be spread out everywhere.
This probably paints his response in my eyes, though. I'd like to think I have a high default risibility.
You can have force concentration without blobbing. When people say "spread out" they don't mean have them spread a full screens distance away from each-other.
What blobbing is, is taking all your shreck armed volks and putting them on a single control group and moving them around in a "blob" with no micro whatsoever. It shouldn't be possible in the game without taking massive casualties, and they usually do but the damage they inflict is far greater than what they receive. Hence the outcry over the matter.
Shit, if you can take 6 shreck armed volks and micro them on the same screen spreading them out where they can't be hit by arty/mortars and such, more power to you I would love to see that and I completely endorse it. But I have NEVER seen it, not once on any stream or video.
Just increase the combine penalty, if a unit overlaps with another unit they get a nasty stacking accuracy penalty. It seems like a fairly simple fix. Have 4 units all intermingling with each-other? Welp now they don't hit shit, grats. This would only hurt the most basic blobbers because people with good micro could easily split them up and micro them, which I would still endorse completely.