Login

russian armor

Volks pop cap 5, IS (5men) 10!!! Is that right?!

Is 5 population cap for volks enough?
Option Distribution Votes
25%
75%
Is 10 population cap for Infantry Section (with bolster) right?
Option Distribution Votes
26%
74%
Total votes: 163
Vote VOTE! Vote ABSTAIN
6 Dec 2015, 04:17 AM
#1
avatar of Aladdin

Posts: 959

It just doesn't seem right in the game play when volks are only 5 pop cap and too easy to equip them with panzershrecks. That just simply encourages volks shreck blobs which almost everyone playing against OKW complain about.

On the other hand, Infantry sections with 4 men have 8 pop cap and with 5 men have 10 pop cap.

That means for 3 Infantry sections with bolster which have 30 popcap, OKW player can have 6 (5X6=30) volks!!! that's just not right and simply shows how blobing shrecks gets encouraged there

It's also good to note here that Obers and Falls have pop cap of 8 and panzerfussiliers also have pop cap of 6!!! that's broken in my opinion and why OKW can build up such cost effective cheap blobs and still have Tanks, AT guns, ISGs etc while other armies suffer from pop can (just check the pop cap of UKF emplacements)

The problem shows itself even more, when u see how much mp u float as OKW (specially in team games 2v2upwards)

By the way, is the IS pop cap, Ninja change by relic in this patch?

And before I forget, 5 men Royal Engineers are also 10 pop cap which is unquestionably not right.
6 Dec 2015, 04:32 AM
#2
avatar of broodwarjc

Posts: 824

4 man Sturm Pios are 9 popcap... OH NO!
6 Dec 2015, 05:41 AM
#3
avatar of Firesparks

Posts: 1930

pretty sure the volks cost 6 pop and the 5 men tommies cost 8 pop
6 Dec 2015, 06:07 AM
#4
avatar of BeefSurge

Posts: 1891

OKW is a small but elite army. Idk why you want to decrease popcap...imagine if you could have 5 shrek volks, a Luchs, 2 Obers, a Leig, and still support 2 tanks. Now that would be OP olololol
6 Dec 2015, 06:23 AM
#5
avatar of Carlos Danger

Posts: 362

Infantry sections should be more like 6 popcap and 7.5 with the extra man. Volks popcap is fine.
6 Dec 2015, 09:07 AM
#6
avatar of Australian Magic

Posts: 4630 | Subs: 2

Shocks - 12, Sherman - 12 Guards - 8 Obers - 8 Royal Engis...... -10 :snfPeter:
6 Dec 2015, 09:23 AM
#7
avatar of SpaceHamster
Patrion 14

Posts: 474

By game logic; grenadiers are as good as obers because they are both at the same popcap now.
6 Dec 2015, 09:32 AM
#8
avatar of Aladdin

Posts: 959

Shocks - 12, Sherman - 12


That made me palm face hard with two hands!!! FailFish
6 Dec 2015, 09:35 AM
#9
avatar of Aladdin

Posts: 959

By game logic; grenadiers are as good as obers because they are both at the same popcap now.


and by same logic they are all worst than (5 men) Sappers (pop cap 10)
6 Dec 2015, 10:36 AM
#10
avatar of Carlos Danger

Posts: 362

Popcap values are pretty screwed up tbh. I think the KV-2 is in the mid-twenties right now, which is stupid.
6 Dec 2015, 11:20 AM
#11
avatar of Stafkeh
Patrion 14

Posts: 1006

Popcap got pretty fucked up by rounding up all costs. They wont leave it this way, hopefully.
6 Dec 2015, 11:38 AM
#12
avatar of Rovenson
Donator 11

Posts: 1

Relic already wrote in another thread, that this is a bug and will be fixed.
6 Dec 2015, 11:42 AM
#13
avatar of skemshead

Posts: 611

Infantry sections should be more like 6 popcap and 7.5 with the extra man. Volks popcap is fine.


I think 5 popcap for vet 0 shreckless volk is fine but once they are upgraded and vet up well 5 pop is really too low..

Increasingly popcap could be a solution to volkspam.
6 Dec 2015, 22:11 PM
#14
avatar of sorryWTFisthis

Posts: 322

5 Men Toms can eat volks for breakfast and poop them out in the same evening.


Balance case closed and moved to archives.
6 Dec 2015, 22:55 PM
#15
avatar of Horasu

Posts: 279

Relic already wrote in another thread, that this is a bug and will be fixed.


Why the fuck do people keep repeating this lie? I've read the relic responses, the only post by Relic is Brad saying "Unit values were rounded up! It was in the 'bugs fixed' list!" That in NO WAY implies that they are going to fix it; on the contrary, it's the opposite. It's intentional for some god-forsaken reason.
7 Dec 2015, 06:55 AM
#16
avatar of KoufromMizuchi

Posts: 172

Shocks - 12, Sherman - 12 Guards - 8 Obers - 8 Royal Engis...... -10 :snfPeter:

Guards - 6 not 8
7 Dec 2015, 17:33 PM
#17
avatar of NEVEC

Posts: 708 | Subs: 1

OKW is a small but elite army. Idk why you want to decrease popcap...imagine if you could have 5 shrek volks, a Luchs, 2 Obers, a Leig, and still support 2 tanks. Now that would be OP olololol


Yes, tell it to volksgrenadiers and panzerfusiliers hordes that attacking you wave by wave untill you destroyed, supported with spammable arty and armor now.
7 Dec 2015, 17:57 PM
#18
avatar of Tatatala

Posts: 589

I voted Volks pop fine, and Inf sections at 10 pop, just because it's funny.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

314 users are online: 314 guests
1 post in the last 24h
13 posts in the last week
27 posts in the last month
Registered members: 49987
Welcome our newest member, Manahads
Most online: 2043 users on 29 Oct 2023, 01:04 AM