Keep tech requirement and add 13-14CP lock.
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All cp increase would change is that you will face 2 panthers or 3 p4s instead of 1 kt.
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All cp increase would change is that you will face 2 panthers or 3 p4s instead of 1 kt.
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If u can't handle Pz 4=L2P.
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Nerf KT, 290 fuel, 160 dmg, 40 range and reduce armorIm so done with this OPusing defending Axis fanbois
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Whats about p4 armor bulletin stacking and cp?
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Back in the day you needed luftwaffe supply drops to achieve it Kappa.
In ~45 min game today I managed to get Luchs, puma, stuka, ST and 2 KTs.
Definitely balanced
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No one said about nerfing KT stats
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It would have been over much sooner if you didn't throw the luchs away too.
Before the patch the KT was a rarity. Players had to choose to spend the fuel to tech up for it, and to risk not having much or any armour out while waiting for the resources to get it on the field.
Now it's pretty much a certainty in every 2v2 game.
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The resource rate increase fucked it up so bad. The KT is fine, but the 100% fuel isn't
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The resource rate increase fucked it up so bad. The KT is fine, but the 100% fuel isn't
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100% is perfectly fine for balance. What's not fine is teching and whole structure of OKW which are not adjusted for 100% income.
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Are you implying that Relic did half a job, or that Relic are incapable to complete a job? (subtle difference)
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