King Tiger
Posts: 4630 | Subs: 2
Keep tech requirement and add 13-14CP lock.
Posts: 1122
Posts: 17914 | Subs: 8
In ~45 min game today I managed to get Luchs, puma, stuka, ST and 2 KTs.
Definitely balanced
Posts: 4630 | Subs: 2
All cp increase would change is that you will face 2 panthers or 3 p4s instead of 1 kt.
I feel like between Scylla and Charybdis
PS
I could call KT 1-2mins earlier if I didnt forget to chose doctrine and salvage everything
Posts: 1705
All cp increase would change is that you will face 2 panthers or 3 p4s instead of 1 kt.
Simple CP increase for KT.
A fuel unlock for panther.
Problem solved.
If u can't handle Pz 4=L2P.
Posts: 1122
If u can't handle Pz 4=L2P.
Whats about p4 armor bulletin stacking and cp?
Posts: 974 | Subs: 2
Posts: 4630 | Subs: 2
Nerf KT, 290 fuel, 160 dmg, 40 range and reduce armor Im so done with this OPusing defending Axis fanbois
No one said about nerfing KT stats
Posts: 1705
Whats about p4 armor bulletin stacking and cp?
With accross the board increase in allied armor pen u think thats a problem,sherman and su-76 both got pen buffs.What CP?
Bulletin stacking can be removed for armor if necessary.
Posts: 1122
Posts: 232
Back in the day you needed luftwaffe supply drops to achieve it Kappa.
In ~45 min game today I managed to get Luchs, puma, stuka, ST and 2 KTs.
Definitely balanced
It would have been over much sooner if you didn't throw the luchs away too.
Before the patch the KT was a rarity. Players had to choose to spend the fuel to tech up for it, and to risk not having much or any armour out while waiting for the resources to get it on the field.
Now it's pretty much a certainty in every 2v2 game.
Posts: 974 | Subs: 2
No one said about nerfing KT stats
But in my opinion is there a serious nerf needed
Posts: 4630 | Subs: 2
It would have been over much sooner if you didn't throw the luchs away too.
Before the patch the KT was a rarity. Players had to choose to spend the fuel to tech up for it, and to risk not having much or any armour out while waiting for the resources to get it on the field.
Now it's pretty much a certainty in every 2v2 game.
Didnt you know that KT was most produced vehicle during war?
Posts: 230
Permanently BannedPosts: 392
the problem with OKW is how fast their light tank comes and how well they can protect it and then after that just bring a medium tank that is far better then any allied medium tank(EXCEPT comet)
they neeed side upgrades or their tech delayed and price increase on some units(new volks/sturms and panther/p4)
Posts: 28
The resource rate increase fucked it up so bad. The KT is fine, but the 100% fuel isn't
well said
Posts: 4630 | Subs: 2
The resource rate increase fucked it up so bad. The KT is fine, but the 100% fuel isn't
100% is perfectly fine for balance. What's not fine is teching and whole structure of OKW which are not adjusted for 100% income.
Posts: 2635 | Subs: 4
Permanently BannedPosts: 589
100% is perfectly fine for balance. What's not fine is teching and whole structure of OKW which are not adjusted for 100% income.
Are you implying that Relic did half a job, or that Relic are incapable to complete a job? (subtle difference)
Posts: 4630 | Subs: 2
Are you implying that Relic did half a job, or that Relic are incapable to complete a job? (subtle difference)
I have much hopes for the first option
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