remove OKW salvage now that they got 100% ressources income?
Posts: 367
It just not fair that they got as much ressources as others and they get even more by salvage and they can destroy easily weapons...
Posts: 658
Posts: 721
Posts: 367
Still can't build caches so salvage is fine.
salvage is free and it wipe a weapon, give thems caches i dont care. take out salvage!
Posts: 103
Can we remove OKW salvage now that they got 100% ressources income?
It just not fair that they got as much ressources as others and they get even more by salvage and they can destroy easily weapons...
Salvage is very situational takes time, gives little and okw got no caches.
Pro tip: if you destroy wrecks(including destroyed weapons(yes you can destroy weapons)) there is nothing to salvage.
ed1.
Posts: 422 | Subs: 3
Salvage is very situational takes time, gives little and okw got no caches.
Pro tip: if you destroy wrecks/weapons there is nothing to salvage.
you can salvage weapon wrecks
And no i dont want okw to be more and more similiar to other factions
Posts: 1585 | Subs: 1
A single salvage event can cost a player 320 MP in the way of a lost zis. No other faction can do this so early and it makes retreats to OKW extremely punishing in a way they should not be.
Posts: 367
Salvage is very situational takes time, gives little and okw got no caches.
Pro tip: if you destroy wrecks/weapons there is nothing to salvage.
I want to be able to get back the weapon... it just stupid if your at gun get killed on retreat and if u dont have a squad near for the five next seconds.. it gone... no other team can do this.
i dont care if he tak the at gun.. i still can get it back.. but destroying it so fast and now they got 100% ressources.. just doesnt make sense anymore
Posts: 367
My concern with salvage is the ability to deny a player the ability to recrew his guns. If OKW gets cahces, fine.
A single salvage event can cost a player 320 MP in the way of a lost zis. No other faction can do this so early and it makes retreats to OKW extremely punishing in a way they should not be.
This is exactly what i mean!
+1 +1
Posts: 103
I want to be able to get back the weapon... it just stupid if your at gun get killed on retreat and if u dont have a squad near for the five next seconds.. it gone... no other team can do this.
i dont care if he tak the at gun.. i still can get it back.. but destroying it so fast and now they got 100% ressources.. just doesnt make sense anymore
Don't get your gun killed? Enemy squad can instantly capture it and run away, salvage is slower.
He can also take it and then destroy it?
Im out.
Posts: 367
Don't get your gun killed? Enemy squad can instantly capture it and run away, salvage is slower.
He can also take it and then destroy it?
Im out.
If they capture it i can still maybe get it back. If he take it and later destroy it in his base, it take time to do that! i dont care.
but every idiot can just do a one click with salvage and destroy for 3 sec. that is unfair.
Posts: 367
Posts: 194
Posts: 367
maybe it would be better to just remove the capability of salvaging decrewed weapons and keep it for destroyed vehicles and weapons. This way the OKW would keep there unique feature and the problem with destroying hostile team weapons would be fixed. Dont know if this is technical possible, but salvage in general is a cool idea.
Nice idea! i like this! Im not against salvaging but getting the weapons destroyed by 3 sec ability by only one army sucks. and it sucks even more now that they got 100% of ressources
Posts: 15
this was tested by relic and tested again more in balance preview?
/thread
Posts: 4928
Still can't build caches so salvage is fine.
Posts: 230
Permanently BannedStill can't build caches so salvage is fine.
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