Rear echelon nerf
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4 Dec 2015, 15:12 PM
#1


Posts: 31 | Subs: 1
Can some one please tell me the reasoning behind this? So A core unit got nerfed (now 200mp) because they were useful in one commander ? What about when you give them double bars or lmgs. #esportsready
4 Dec 2015, 15:14 PM
#2

Posts: 270 | Subs: 1
Flamethrower on mainline infantry is bad but Panzerschreck on mainline infantry is acceptable.
#evolvethemeta
#evolvethemeta
4 Dec 2015, 15:15 PM
#3


Posts: 31 | Subs: 1
Flamethrower on mainline infantry is bad but Panzerschreck on mainline infantry is acceptable.
#evolvethemeta
It's ok when sov engis are only 170 mp and they can get a flamer
4 Dec 2015, 15:22 PM
#4

Posts: 732
They got buffed in damage. They do cost more yes. Pls read patchnotes
4 Dec 2015, 15:24 PM
#5


Posts: 31 | Subs: 1
They got buffed in damage. They do cost more yes. Pls read patchnotes
If I wanted damage I would go rifles?
4 Dec 2015, 15:31 PM
#6

Posts: 270 | Subs: 1
They got buffed in damage. They do cost more yes. Pls read patchnotes
They don't need to do more damage though. They are cheap utility troops and making them cost more manpower will just increase bleed and hinder a USF player.
OP is trying to say that they had a manpower increase to go along with the damage buff to prevent flamethrower spam with the recent changes to rifle company. And this is bad because one unit was changed because of a commander and this change affects the core USF army even when you don't pick that commander.
I believe NorthWeapon covered this very well in his own topic.
http://www.coh2.org/topic/45638/rip-rear-echelon-c
4 Dec 2015, 15:34 PM
#7

Posts: 1604 | Subs: 3
we already have a topic covering this http://www.coh2.org/topic/45638/rip-rear-echelon-c
4 Dec 2015, 17:26 PM
#8


Posts: 8154 | Subs: 2
^Exactly.
Gonna close this one.
Gonna close this one.
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