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I really like Royal Arty 1v1

26 Nov 2015, 11:03 AM
#1
avatar of Brick Top

Posts: 1168


Everyone hates on this doctrine, so for a while Ive ignored it, yet it keeps niggling in the back of my head.. and Ive been playing with it recently vs Ost, and I love it.


Ok so maybe the sexton isnt great? Dont build it then.

The recon arty can certainly be useful, especially for spotting for arty.


The main ability of this commander is the co-ordinated barrage, for 100 muni. Now I know an upgraded IS can drop the flare for this (for cheaper), but that requires them being in position, and bloody close too. And you lose healing on that squad. The sniper can also do it, a bit further a away (and at vet 1), but again that requires positioning, keeping sniper alive and at vet 1.


Having the arty drop wherever you want it for 100 muni, is really good. Brits can struggle vs static positions, and the combined arms nature of Brits and Ost, often leads to a big stand off which arty can really smash.


I also like strats that are not very meta, because people dont expect a crap load of arty raining on their head :D At 100 muni, its quite spammable.


I rarely get the Valentine, if I did, it would only be for the scanning ability, so would depend on a super defensive opponent.

The overwatch arty, is good, but situational, depends if you have a whole side of the map where enemy is pushing. But you do need sight for shells to land.. but its quite expensive, so I dont use it much.




Never automatically go royal arty, I keep my options open, my main other go to vs Ost is Royal Engineers, having a command bren is good, the repairs come in handy in different situations and given the right map, the AVRE can be a complete game changer, especially if the enemy gifts me a PAK so its easy to have plenty of AT.

But as soon as the enemy starts digging in MGs, building pak43s, or Howies, or spamming support weapons, having the arty on hand is godly.
10 Dec 2015, 02:50 AM
#2
avatar of Dullahan

Posts: 1384

I've been using it more.

It's okay. I question the utility of spending 60 muni for flares when I can get a command vehicle in other doctrines and just get a free recon plane.

I think if the valentine was a bit deadlier and came around the same time as a T70/stuart/luchs it'd be a solid doctrine. Sexton is okay, could be better but I can live with it in its current form. The problem is the doctrine has a terrible early/mid game compared to other options available.

10 Dec 2015, 03:06 AM
#3
avatar of NorthWeapon
Donator 11

Posts: 615

Buff Sexton, but don't make it the same as the Priest. Give it an overwatch ability that keeps firing at a given radius continuously but with weak rounds.
24 Dec 2015, 20:29 PM
#4
avatar of DakkaIsMagic

Posts: 403

I find the Val a pretty good tank to have around, the scouting can save you from a blob and the 75mm gun still does decent damange to the rear, had two of them one game and both killed two panzer 4s and a panther between them (not alone, had support).



The only thing that kills me is the CP cost and crappy aint inf but hey we cant have everything.
24 Dec 2015, 21:16 PM
#5
avatar of Frost

Posts: 1024 | Subs: 1

Interesting, I should check this out. But for me, most interesting part is that Overwatch artillery but still, I didn't have situation where it works as intended. Guys, someone have good replay with effective use of this ability?
24 Dec 2015, 21:19 PM
#6
avatar of Swift

Posts: 2723 | Subs: 1

I love it in 1v1, favourite one I own. Shame it's underwhelming, and no, Valentine spam doesn't work, I tried.
26 Dec 2015, 17:01 PM
#7
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post24 Dec 2015, 21:16 PMFrost
Interesting, I should check this out. But for me, most interesting part is that Overwatch artillery but still, I didn't have situation where it works as intended. Guys, someone have good replay with effective use of this ability?


I tested all the abilities in this doctrine in a 1v1 versus my second account that I use to test stuff.

The coordinated barrage would take about 6x strikes to take down a Panzer Schwerer, if someone doesn't notice and repair. It fires 3 volleys of 2 shells, but they have small AOE and large scatter.

The overwatch ability also fires in groups of 2. It only fires at one target while the ability is active. Unless RNG loves you, it would take on average 3x overwatches to kill one squad, if they sit in the your territory for six minutes without capping, reinforcing, or retreating.

The Sexton is even more underwhelming. When barraging the Panzer Schwerer, a barrage from just outside the Schwerer's range took down half of the health of the Schwerer. In four tests, it did not kill the Sturmpios who were repairing the truck.

The Valentine was okay. It was similar to the Puma (not quite as good) while being more expensive but having the mini-hapmack ability.

In short, you could pick this doctrine if you want to troll someone, but it would have to be someone that you could beat without picking a commander anyway.
26 Dec 2015, 17:12 PM
#8
avatar of EtherealDragon

Posts: 1890 | Subs: 1

+1 On Valentine making this doctrine a lot more viable if it was buffed. It's nice that they lowered its CP requirements but its still too expensive for what it does. It should be a slightly more expensive T-70 (due to its scanning ability) compared to its currently "overpriced AEC" form now.

If the Brits had the ability to threaten a potent AI light vehicle rush of sorts it would open up a lot of options for UKF. Its a shame because the idea behind this commander is pretty cool.
25 Feb 2016, 00:29 AM
#9
avatar of Brick Top

Posts: 1168

jump backJump back to quoted post26 Dec 2015, 17:01 PMGrumpy


The coordinated barrage would take about 6x strikes to take down a Panzer Schwerer, if someone doesn't notice and repair. It fires 3 volleys of 2 shells, but they have small AOE and large scatter.

In short, you could pick this doctrine if you want to troll someone, but it would have to be someone that you could beat without picking a commander anyway.



You missed the point of my original post. I was saying the only real reason to pick the doctrine is for the combined arty barrage at 100 muni.. and NOT to use that vs base structures. Use it against enemy fortifications like MGs in critical buildings...

Sometimes they can be a huge pain to face as brits, but this simple ability which comes early at 4 CP will easily deny and destroy any ambient building.... this, for me, is the sole reason to go Royal Arty. It can have an immense impact of the flow of the game from quite early on.


I also said I was using against OST, never against OKW.

If you wanted to destory base buildings, other doctrines have better tools.
25 Feb 2016, 03:50 AM
#10
avatar of Spinflight

Posts: 680

It will be interesting to play it again with the fixes to the 25pdrs. Does Concentration Barrage utilise the Anvil airburst shells?

I can see the new counter barrage being more situationaly useful and the commander doesn't appear to have anything to offer except for the 4CP one, though some of us do like our artillery whatever the situation. :)
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM

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