He does not.
He have 82 HP so you can surive mortar shot / katty shot into head , because we does not want random sniperwipes for non soviet sniper (also british one have 82 HP)
Fixed
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He does not.
He have 82 HP so you can surive mortar shot / katty shot into head , because we does not want random sniperwipes for non soviet sniper (also british one have 82 HP)
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Also shermna cost 110 fuel , panzer 4 135 fuel and easy 8 140 fuel (correct me if im wrong with easy8 they changed cost toomany times)
And gues what ? sherman can defeat p4 if you manage to flank - okw p4 have great frontal armor but weak rear. (25 fuel difference , thats almost difference between panther and easy 8)
AND easy 8 is still able to defeat p4 in 1vs1 fight. (5 fuel differnce)
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again: standard dispersion. then you get 100% reproduction rate. maybe if you indivdually and intentionally place all your squads in the same spot, which btw also is way more complicated to do, you might be able to pin all three... but with the standard dispersion the MG42 is absolutely inable to pin 3 squads, since it can only fire 2 bursts until the last rifle is in nade range. if you watch the video again, even the 2nd rifle gets into nade range, so it doesn't even need 3 rifles.
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AND the easy 8 is a doctrinal tank and axis can get an even better non-doctrinal tank. Seriously, since when do axis win the late game with P4 spam.
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I have quite long history of proving people that they are wrong or not entirely truthful.
thats what an MG-42 does most of the time,if you deny it then your bias needs to stop
nope you need to make another video with default blob formation AGAIN
This is indeed the fact. Keep proving cr4wler wrong please and others too.
Not saying he's wrong, but not 100% truthful
Ok not 100% truthful
Maybe if you was in that building so you can selfspot and attack them sooner.
Or you autoclicked infantry so you can supress them all before they reach mg.
And give that mg and grenadier support. Or single panzergrenadier.
When will people realise that supression platform should not counter blob by itself if it is badly positioned (in cover means easier nadewipe ) or without support.
Keep in mind that mg42 almost instasupress 1 squad , reposition while pios close in then supress second squad ?
I think mg42 is fine right now and blobbing will be always punished if you didi it properly .
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@Crawler: shooting the rifle in the middle instead of the one in the left and everything would had changed.
Second burst on the other squad and reposition.
While it can be considered a blob it's not what you were asked before.
"Let's assume blob start with 3 units closely packed."
Because in that case AoE would had dealt with all 3 squads.
PD: a blob of 3 or more squads will always deal with any MG. MG are not bunkers.
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just fyi: the 3 units were as closely packed as the game lets me do it without stacking them on top of each other by hand. i doubt ANYBODY, EVER does that.
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just fyi: the 3 units were as closely packed as the game lets me do it without stacking them on top of each other by hand. i doubt ANYBODY, EVER does that.
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Is it replay Esxile asked for? IMO it is not.
So what are you, guys, actually trying to discuss?
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And you are.
You'll have 25% stronger vet in comparison for normal vet3 squads.
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middle squad: moving through green cover so one AoE suppression of a single burst was not enough to suppress them
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Actually, I think it is based off the initial target. I tested and saw a squad in green cover suppressed by an HMG42 in two bursts when a squad out of cover is targeted nearby them (this also works with targeting vehicles) - this certainly never happens when a squad in green cover is targeted by the HMG itself.
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actually, i've also seen squads in green cover get pinned fairly quickly, but, to be fair, that might be because 2 members of the squad are actually in green cover (so the squad gets the green shield) and the rest of the squad is just chilling somewhere else. thats one reason why i often prefer bomb craters (yellow cover) over small green cover, simply because it is so much bigger and you KNOW that all members will get the cover.
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Ah, gotcha. Sorry Don't I remember you from the relicnews forums? CoH1 era? Lots of good Brit suggestions?
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True, but its still something compared to OKW, which gets the same thing for, well, free, because no other reason then being OKW.
OKW still have cheapest teching, some of the most powerful units, best scaling, free benefits with tech and no disadvantage on the preview as new volks now cover much better the only okw disadvantage-weak early game AI.
I don't think they need even more bonuses and free stuff when we have resource handicapped faction like UKF that can't even get proper map control early game. At least USF covers for rifle cost with officer unit during tech, but as you've said, they still have hefty side costs to pay.
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