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Wehrmacht - 'Shouldn't have good infantry 'argument

5 Nov 2015, 10:11 AM
#21
avatar of austerlitz

Posts: 1705

Facepalm. This post.
Wehr is completely fine, except for maybe the 222 should be 30 Fuel, fire arms resistant and should get its 50 muni upgrade to the 20mm back.


If wehr is fine then usf and ukf need nerf evidently.UKF can't have great support weapons and still have such superb infantry.Can't both have the cake and eat it.
5 Nov 2015, 10:11 AM
#22
avatar of aradim

Posts: 110


222 loses to infantry section in green cover 1v1, a critted 222 will lose even more&faster

( you did support your sniper with infantry, didnt you?)


ah yes because:

Every single engagement has infantry in cover

Sniper standing there eating shells so the infantry can calmly shoot at the scout car

The scout car standing still

No other unit on the ostheer part, apparently the ostheer can only play with the scout car while the UKF can use anything he wants

This is still disregarding the fact that ostheer has a sniper on their own with higher ROF and that both ostheer and OKW have indirect fire weapons to deal with the sniper, mg, atg and emplacements.
5 Nov 2015, 10:14 AM
#23
avatar of austerlitz

Posts: 1705

jump backJump back to quoted post5 Nov 2015, 10:11 AMaradim


ah yes because:

Every single engagement has infantry in cover

Sniper standing there eating shells so the infantry can calmly shoot at the scout car

The scout car standing still

No other unit on the ostheer part, apparently the ostheer can only play with the scout car while the UKF can use anything he wants

This is still disregarding the fact that ostheer has a sniper on their own with higher ROF and that both ostheer and OKW have indirect fire weapons to deal with the sniper, mg, atg and emplacements.


Answer simple question -why don't u tell brits to use support weaposn to complement their infantry like u say to wehr?Why british can have superb tommies and commandoes and still great support weapons,BUT WEHR CAN'T?
5 Nov 2015, 10:16 AM
#24
avatar of SupremeStefan

Posts: 1220

lol what great support weapons ??? mortar dont exist, vickers sux u even play brits ? Only 6 pounder and sniper are good :loco:
5 Nov 2015, 10:23 AM
#25
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post5 Nov 2015, 10:11 AMaradim


ah yes because:

Every single engagement has infantry in cover

Sniper standing there eating shells so the infantry can calmly shoot at the scout car

The scout car standing still

No other unit on the ostheer part, apparently the ostheer can only play with the scout car while the UKF can use anything he wants

This is still disregarding the fact that ostheer has a sniper on their own with higher ROF and that both ostheer and OKW have indirect fire weapons to deal with the sniper, mg, atg and emplacements.


yes most fights with infantry takes part in cover, i rarely = (never) see infantry fighting in the open without cover except for late game were there is no cover left. and yes since your sniper is the BACKline and not the FRONTline (thats were your infantry should be standing) you will be seeing the 222, crit it (enginge dmg) and your infantry can finish it off. but as i see no playercard so i just wasted 1min of my life, damn it
6 Nov 2015, 00:15 AM
#26
avatar of Firesparks

Posts: 1930


222 loses to infantry section in green cover 1v1, a critted 222 will lose even more&faster

( you did support your sniper with infantry, didnt you?)


if you're trying to chase down a sniper, why are you trading shots with a tommy? Tommy doesn't have tank snare so you can just drive pass him.

for that matter, since tommies doesn't have tank snare, what you can do is drive up to their face. the mg42 ignore cover at close range so the 222 will tear up tommies at that close of a range.
6 Nov 2015, 00:24 AM
#27
avatar of SpaceHamster
Patrion 14

Posts: 474



if you're trying to chase down a sniper, why are you trading shots with a tommy? Tommy doesn't have tank snare so you can just drive pass him.

for that matter, since tommies doesn't have tank snare, what you can do is drive up to their face. the mg42 ignore cover at close range so the 222 will tear up tommies at that close of a range.


What's the range for units to ignore cover bonuses? Would like to know since it sounds interesting.
6 Nov 2015, 00:30 AM
#28
avatar of Puppetmaster
Patrion 310

Posts: 871



What's the range for units to ignore cover bonuses? Would like to know since it sounds interesting.


Its either 5 or 10.

If an IS is sitting in green cover shooting the 222, should just push him out of cover and trash the dps of the squad :)

Also, Ostheerlitz, when are you quitting again? (Still waiting on some replays from you from 6+ months ago)
6 Nov 2015, 00:47 AM
#29
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1



What's the range for units to ignore cover bonuses? Would like to know since it sounds interesting.

Pretty sure it's 10, at SMG range.
6 Nov 2015, 00:58 AM
#30
avatar of SpaceHamster
Patrion 14

Posts: 474

Nice, thanks for the help @Puppetmaster and @Vuther :D
6 Nov 2015, 01:04 AM
#31
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

If you can accurately see a difference between like 7 range and 10 range, more power to ya!
6 Nov 2015, 01:10 AM
#32
avatar of United

Posts: 253

Wher needs to be updated. All factions should have more options to invest fuel into the quality of their troops.
6 Nov 2015, 01:18 AM
#33
avatar of hubewa

Posts: 928

jump backJump back to quoted post6 Nov 2015, 01:10 AMUnited
Wher needs to be updated. All factions should have more options to invest fuel into the quality of their troops.


Tiger Ace :P gg
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