Rangers feedback
Posts: 267
First of all, I am completely unaware of the "numbers" behind the Rangers; this is just my opinion...they seem somewhat underwhelming. For a squad that costs 400 MP, and comes at 3 CP, I expected a bit more punch. They seem to die fairly easily, at least they did to fallschirmjaegers, a unit which , if I'm not mistaken, costs the same. Also, I seem to remember a description of them as being troops that specialize in marksmanship and demolitions. Yet, they are lacking in demo charges, and any special marksmanship related ability. At the very least, in order to fulfill their role as frontline shock troops, I'd like to see Fire Up. I'd also like the Thompsons to be free. Leave everything else as is, I guess, since they don't seem to have very many hit points....
Posts: 210
Posts: 974 | Subs: 2
Posts: 168
Hi all,
First of all, I am completely unaware of the "numbers" behind the Rangers; this is just my opinion...they seem somewhat underwhelming. For a squad that costs 400 MP, and comes at 3 CP, I expected a bit more punch. They seem to die fairly easily, at least they did to fallschirmjaegers, a unit which , if I'm not mistaken, costs the same. Also, I seem to remember a description of them as being troops that specialize in marksmanship and demolitions. Yet, they are lacking in demo charges, and any special marksmanship related ability. At the very least, in order to fulfill their role as frontline shock troops, I'd like to see Fire Up. I'd also like the Thompsons to be free. Leave everything else as is, I guess, since they don't seem to have very many hit points....
+1
I donno why usF get all the shit stuf
i think rengers and pershing will get a buff soon
Posts: 92
When there is an expectation that they will be something akin to the Fox company rangers in Ardenne Assault the delivery of the unit as is falls way short.
Currently the late arrival of the unit and the expense plus the extra munitions needed to upgrade to Tommys does nothing to prompt clicking the call in.
They do look neat rushing through a gap to waste gun crews tho.
Posts: 132
+1
I donno why usF get all the shit stuf
i think rengers and pershing will get a buff soon
Are you serious?
Both units are fine. Relic actually gave a balanced unit to us for once. USF are far far strong than OST and much stronger than OKW as of now (1v1). They get all the shit stuff? Like Easy 8, flame rifles, rangers, paratroops, Priests, and pershings right?
Posts: 1593 | Subs: 1
Posts: 818
Seem fine to me
Posts: 403
They should get demos or something to atleast make them different from paras. Right now literally the only thing they can do is throw a grenade, while paratroopers can put a timed demo and get access to skills after weapon upgrades.
2bland4me
Posts: 578
Posts: 1891
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Posts: 1593 | Subs: 1
I think they are good but they need some kind of special ability. There is really no big difference between them and paras.
hm maybe that they are in a commander with a pershing and they fit very well in the commander because you got a great shock unit+ strong tank? + their grenade range is HUGE which makes mg's rather hard to use for the enemy
Posts: 2396 | Subs: 1
Posts: 403
They melt infantry from close range like no tomorrow. Better at this job than paras, no matter what figures say. This is my experience with them.
Anecdotal evidence > facts
Posts: 1593 | Subs: 1
Anecdotal evidence > facts
fact: rangers are more durable-> they rarely lose a model while approaching->close quarter distance with 5 man alive->much dmg
just look at my playercard, i played almost all games with pershing commander, and im instantly rank 300 without even knowing how to play usf and when, what to tech while im sitting at 800 with my main faction. but im fine if u want buffs, so i can play usf a little bit more easier than it is now :'D
edit: the games i lost were versus top 10 players(theodosis for example) who just anally buttraped me in 10mins
Posts: 10
I was actually reading about the rangers during their assault on Point Du Hoc and they used thermite grenades to destroy the German artillery pieces. M1941 LMGs would be sick as well.
Posts: 403
bla bla bla i am the best player
nerf usf pls
facts:
Paratroopers have 6 models which have the same weapons as the 5 rangers models.
(80/1)*6 = 480
(80/0.8)*5 = 500
If a squad takes enough damage for a ranger model kill, Paratroopers will also lose a model and another one will be mildly damaged, but they will still have better dps due to an extra model.
Paratroopers have MARGINALLY worse survivability vs small arms, and better against anything else due to more models.
Paratroopers and rangers use identical thompsons.
Paratroopers gain access to tactical assault with the thompson upgrade.
Paratroopers and rangers have identical veterancy buffs
Keep telling yourself that rangers have higher dps. Try spawning a thompson para squad next to a ranger thompson squad and see who wins.
Posts: 1593 | Subs: 1
facts:
Paratroopers have 6 models which have the same weapons as the 5 rangers models.
(80/1)*6 = 480
(80/0.8)*5 = 500
If a squad takes enough damage for a ranger model kill, Paratroopers will also lose a model and another one will be mildly damaged, but they will still have better dps due to an extra model.
Paratroopers have MARGINALLY worse survivability vs small arms, and better against anything else due to more models.
Paratroopers and rangers use identical thompsons.
Paratroopers gain access to tactical assault with the thompson upgrade.
Paratroopers and rangers have identical veterancy buffs
Keep telling yourself that rangers have higher dps. Try spawning a thompson para squad next to a ranger thompson squad and see who wins.
sure i said im the best player while admitting im on a shitty 800/700/300 rank. atleast i have a playercard so someone can validate what im saying. and no i dont want rangers to be nerfed, wtf where do you pull that out? im even fine with buffs, last time i played axis is days ago, allys are just more fun (like the rest of the community if u watch automatch distribution or check stats on coh2charts)
Posts: 444
Rangers don't have anything compared to other units the USF has. Perhaps sprint at vet 1 would be nice, so it'll be a flanking unit.
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