Login

russian armor

Wild Idea To Change OKW Teching

26 Oct 2015, 20:26 PM
#21
avatar of BeefSurge

Posts: 1891

I like.
27 Oct 2015, 00:21 AM
#22
avatar of Carlos Danger

Posts: 362

27 Oct 2015, 01:32 AM
#23
avatar of dpfarce

Posts: 308

I do like the general idea. However, as others have said, there are issues with the current implementation, namely

1. Flak HQ at cutoff at 3 mins = lose
2. Lose 1 truck = lose game 100%
3. Tanks come way too late
1 user is browsing this thread: 1 guest

Livestreams

Sweden 4
unknown 2

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

812 users are online: 812 guests
1 post in the last 24h
8 posts in the last week
26 posts in the last month
Registered members: 48773
Welcome our newest member, typhu88at
Most online: 2043 users on 29 Oct 2023, 01:04 AM