Oh, and by the way the british sniper is supposed to be a counter to light vehicles too. Dont you know that he has an anti tank rifle?
But that is the problem, as I said it in the past. He should not be that way, he should be a sniper as Ostheer has. And my example was not nonsensical, because it clearly ilustrate my point. To counter its verry counter it's bad design in my opinion and not just because of that, but because of lack of counterplay. Okay, as ostheer let's say I can counter with my ostheer sniper, because the 222 which is designed for sniper countering, cannot do that in british' sniper's case. In OKWs case, what one could do before a tommy wall backed by a sniper? Build a Puma and wait for that aimshot? As a concept, would you agree to build an IS2 just to counter a Panzer 2? Would that be fair? It's logical to oblige a fuel starved faction to take a development tree starting with the Puma building (tier) just to counter one unit?
See? That is why I think you are being highly unreasonable about this matter. I love assymetrical design but when you change one unit type's basic features and purpose, is wrong.