Whats up with people?
Is it possible that perhaps both OKW and UKF have balancing issues?
Yes. The only difference is that OKW had balancing issues in the past while UKF still has balancing problems in present.
Posts: 2396 | Subs: 1
Whats up with people?
Is it possible that perhaps both OKW and UKF have balancing issues?
Posts: 3602 | Subs: 1
Posts: 211
Posts: 17914 | Subs: 8
Also, it creates yet another inconsistency, with 'normal' Mortars still auto-facing while the WFA Mortar-like things don't.
Posts: 166
There is other ways to fix things. They could've removed the suppression. Then again, that would be like admitting that it was a mistkae. Which they seem to lack the courage for.
Posts: 622
What most people seem to want. OKW is a formidable faction without them. Best anti-infantry vehicles and best anti-tank infantry. Not to mention the quality infantry (call ins).
Posts: 4928
What most people seem to want. OKW is a formidable faction without them. Best anti-infantry vehicles and best anti-tank infantry. Not to mention the quality infantry (call ins).
Posts: 279
Centaur? KV-8? Crocodile. What does OKW have that compares to them?
Posts: 4928
Flame Hetzer
Posts: 3103 | Subs: 1
Posts: 279
Not yet, and we can't judge the performance of a unit that doesn't exist yet.
Posts: 446 | Subs: 2
the removal of auto-face is rather stupid. This isn't Starcraft, where the game intentionally micro-taxes people just for the heck of it.
Posts: 3103 | Subs: 1
No.
There are certain conditions where one would not want to auto-face, such as when there is a singular unit on one flank that's already dealt with, and one knows that a larger enemy force is coming at the other area.
This puts more control in the hands of the player.
But, yeah, the APM economy ought to be taxed as little as possible.
Posts: 1116 | Subs: 1
Permanently Banned
What most people seem to want. OKW is a formidable faction without them. Best anti-infantry vehicles and best anti-tank infantry. Not to mention the quality infantry (call ins).
Posts: 2470
Centaur? KV-8? Crocodile. What does OKW have that compares to them?
Posts: 4314 | Subs: 7
"DSHK 38 Heavy Machine Gun’s data has been brought in-line with other heavy machine guns"
What does that mean? The DSHK is supposed to be better on damage and penetration at least.
Also I noted that it wasn't possible to build emplacements near territory border anymore. What's up with that? Can't build in camp territory, can't build near enemy territory... maybe just draw up carpark type placements.
Posts: 4314 | Subs: 7
Best AI tank is UKF centaur
Best AT core infantry i agree but it sucks at AI, i rather have it AI, today my 3 sq volks (2 vet 5 and 1 vet 3) and a SP(vet 2) fighting a commando and lost (1 of the vet 5 volk got wipe other down to 1 to 2 model) so it is pretty shitty as core infantry
also i found there is something need to change in mech HQ of OKW, currently there is nothing in there can stop a centaur, so it force OKW to choose battlegrounp HQ and rush a JP4 ASAP to able to push off a centuar and stays in game, which is quite boring. also force OH don't skip T3 and rush a P4 out asap too
Posts: 1653
Posts: 4630 | Subs: 2
OKW is the shittiest faction of them all, but people think that's fine. Now they nerfed it by removing the auto facing, which isn't the problem. Lelic please go talk with blizzard to get a masterclass in balancing, you will definitly learn something there...
Posts: 1653
72 | |||||
42 | |||||
35 | |||||
34 | |||||
24 | |||||
13 | |||||
562 | |||||
88 | |||||
31 | |||||
16 |